samurai shodown violence

phil_fish

n00b
Joined
Jul 24, 2004
Posts
27
alright, so in my few days of research about SNK games (im new to all this) ive been hearing alot about samurai shodown fatalities and some version just not having any.

can anybodyshed some light on all this? hat are those fatalities? similar to what mortal combat had? and why are some version censored, do they realy add that much to the game or is it only eye candy?

gimme all the details you have!

thanks.

phil.
 

Harry_Hearttrob

Geese's Thug
Joined
May 15, 2004
Posts
276
phil_fish said:
alright, so in my few days of research about SNK games (im new to all this) ive been hearing alot about samurai shodown fatalities and some version just not having any.

can anybodyshed some light on all this? hat are those fatalities? similar to what mortal combat had? and why are some version censored, do they realy add that much to the game or is it only eye candy?

gimme all the details you have!

thanks.

phil.

Come on dude, go back and check out the multiple threads about SSVS and the fatalities....

The fatalities got nothing on Mortal Kombat. Get a copy of SS4 to get you violence on.

Toodles.
 

Ralf501

Crossed Swords Squire
Joined
Apr 26, 2004
Posts
193
phil_fish said:
alright, so in my few days of research about SNK games (im new to all this) ive been hearing alot about samurai shodown fatalities and some version just not having any.

can anybodyshed some light on all this? hat are those fatalities? similar to what mortal combat had? and why are some version censored, do they realy add that much to the game or is it only eye candy?

gimme all the details you have!

thanks.

phil.

In Samurai Shodown 1, you could cut the opponent's body in half at the end of the match. The dead opponent's body parts would then fade out in the air before they hit the ground. You could also make them spray blood from their chest like in Kill Bill. All you would have to do is just hit them with a sword attack, but they occurred randomly . It was a nice little addition.

Samurai Shodown2: You get the same kind of fatalities in SS1 but now the body cuts could also occur while the defeated opponent is standing. The top half of the body would just slide off and the body parts would just fade out.

Samurai Shodown 3: Similar to SS2 but you get to hear the sounds of the body parts hitting the ground. The top half of the body would fade out while the bottom half would remain on the screen.

Samurai Shodown 4: Same as SS3 but now when the defeated opponent sprays blood, you get drenched in it.

Samurai Shodown 5: NONE. First Samurai Shodown game released by Playmore. Playmore made sure they weren't included in the game. (or maybe they're locked in there somewhere)

Samurai Shodown 5 Special: Arcade MVS version have all the body cuts from the previous Samurai Shodowns but had the new Zetsumai Ougi (OverKill) moves. Each character received unique killing techniques that would either split the opponent's body in half, decapitate them, make them squirt blood, get them hammered (Rimururu), take out their hearts, get them cannibalized, get their blood juiced from their bodies, etc... You can view pictures and the trailer video in the following links.

http://homepage.mac.com/michaelbae/PhotoAlbum7.html
http://homepage.mac.com/michaelbae/PhotoAlbum8.html
http://homepage.mac.com/WebObjects/...tefn=RootSite.xml&aff=consumer&cty=US&lang=en

This should answer your question. After you see the photos and video, you will understand why most of us are outraged that Playmore has censored the AES version of the game. They used the fatalities as a selling point. Many of us purchased the game at $360+ to find that the fatalities are missing or locked away. The fatalities have been a part of the Samurai Shodown series since the beginning. The game is not pure without them.
 
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phil_fish

n00b
Joined
Jul 24, 2004
Posts
27
Ralf501 said:
In Samurai Shodown 1, you could cut the opponent's body in half at the end of the match. The dead opponent's body parts would then fade out in the air before they hit the ground. You could also make them spray blood from their chest like in Kill Bill. All you would have to do is just hit them with a sword attack, but they occurred randomly . It was a nice little addition.

Samurai Shodown2: You get the same kind of fatalities in SS1 but now the body cuts could also occur while the defeated opponent is standing. The top half of the body would just slide off and the body parts would just fade out.

Samurai Shodown 3: Similar to SS2 but you get to hear the sounds of the body parts hitting the ground. The top half of the body would fade out while the bottom half would remain on the screen.

Samurai Shodown 4: Same as SS3 but now when the defeated opponent sprays blood, you get drenched in it.

Samurai Shodown 5: NONE. First Samurai Shodown game released by Playmore. Playmore made sure they weren't included in the game. (or maybe they're locked in there somewhere)

Samurai Shodown 5 Special: Arcade MVS version have all the body cuts from the previous Samurai Shodowns but had the new Zetsumai Ougi (OverKill) moves. Each character received unique killing techniques that would either split the opponent's body in half, decapitate them, make them squirt blood, get them hammered (Rimururu), take out their hearts, get them cannibalized, get their blood juiced from their bodies, etc... You can view pictures and the trailer video in the following links.

http://homepage.mac.com/michaelbae/PhotoAlbum7.html
http://homepage.mac.com/michaelbae/PhotoAlbum8.html
http://homepage.mac.com/WebObjects/...tefn=RootSite.xml&aff=consumer&cty=US&lang=en

This should answer your question. After you see the photos and video, you will understand why most of us are outraged that Playmore has censored the AES version of the game. They used the fatalities as a selling point. Many of us purchased the game at $360+ to find that the fatalities are missing or locked away. The fatalities have been a part of the Samurai Shodown series since the beginning. The game is not pure without them.

thanks ALOT!

so SS5 is the only one who got censored.

in your opinion, wich one is worth the 300something$ more?
 

galfordo

Analinguist of the Year
15 Year Member
Joined
Mar 14, 2003
Posts
18,418
phil_fish said:
thanks ALOT!

so SS5 is the only one who got censored.

No, not really. SS5 never had fatalities in the arcade game to begin with - so you can't really say that anything got censored. SS5S has fatalities in the arcade cartridge, but they were removed from the home cartridge. SS5S is the one that got censored.

phil_fish said:
in your opinion, wich one is worth the 300something$ more?

SS5S is the better game, with or without the fatalities, although SS5 does have a few interesting things that SS5S doesn't.
 

Ralf501

Crossed Swords Squire
Joined
Apr 26, 2004
Posts
193
phil_fish said:
thanks ALOT!

so SS5 is the only one who got censored.

in your opinion, wich one is worth the 300something$ more?

Both SS5 and SS5 Special were censored.

I really like SS5 Special but we are still waiting to here from Playmore regarding the fatalities and also for a new Debug Bios chip that will bypass the violence lockout if they are still in the cartridge.

Samurai Shodown 2 is probably the best of the series. SS1 is also a very solid fighter. For me, SS3 was the weakest. SS4 was good - I really like the backgrounds and the mood in this one. I think Samurai Shodown 5 Special is awesome. Great music, great presentation, awesome gameplay and control...but censored. Skip Samurai Shodown 5 unless you're a collector.
 

galfordo

Analinguist of the Year
15 Year Member
Joined
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Posts
18,418
Ralf501 said:
Both SS5 and SS5 Special were censored.

How was SS5 censored? The arcade cart didn't have fatalities, did it?
 

BIG BEAR

SHOCKbox Developer,
20 Year Member
Joined
Dec 14, 2001
Posts
8,291
galfordo said:
How was SS5 censored? The arcade cart didn't have fatalities, did it?
The arcade offered nothing in the way of body cuts or fatalities in part 5. The Violence level option is present which leads me to believe that the fatalities were locked away there as well which I don't mind because we,the fanbase were happy to see SamSho making a comeback after seven years plus there was no deceptive selling angle. The only promise was of a 5th SamSho installment and that was enough to please just about everyone.
I feel that the gameplay in SamSho5 was very unintelligent..it's nothing groundbreaking and for people to state it was better than part 2's gameplay were /are fooling themselves.
One thing that I miss is 1 player body cuts performed by the CPU in SamSho III and IV. I know for afact that the programmer's allowing the CPU to BODY CUT increased revenue for many arcade vendors around the time of Samsho I and II.Why they removed that function is beyond me.
-BB
 

dhowerter

We are Tracking Youze!,
Joined
Aug 31, 2002
Posts
184
Ralf501 - "The fatalities have been a part of the Samurai Shodown series since the beginning. The game is not pure without them."

That has got to be the one of the lamest statements I ve ever heard.

Yes SS 1, 2, 3, 4 all had them (5 didnt tho, so you cant say the WHOLE series had them anyway ;-)

But "the game is not pure without them"?? LOL I think the game is purer (and more enjoyable) WITHOUT them :-)

Frankly I find the Fatalities disgusting, unecessary dispalys of gratuitous violence, blood and gore. Every time I play a SS game, I worry about accidentally using a fatality and grossing myself out X-P

Id MUCH prefer they WERE taken out (or not put in there to begin with) so I dont have to worry about that. Its absolutely PATHETIC that a lot of you cant seem to enjoy the GAME (ie. the beautiful graphics/animation, soundtrack, the deep gameplay, all the characters, etc simply because some gratuitous violent scenes have been edited out X-P

Just because they have been there before shouldnt make you enjoy the game less if they're not there now :-)

Im sad to say that if you are a Samurai Shodown fan, BUT CAN'T enjoy the game simply because the fatalities are NOT in it, then you are not worthy of playing the game, because you are a violence whore.
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
20 Year Member
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Posts
4,234
Frankly I find the Fatalities disgusting, unecessary dispalys of gratuitous violence, blood and gore. Every time I play a SS game, I worry about accidentally using a fatality and grossing myself out X-P

Id MUCH prefer they WERE taken out (or not put in there to begin with) so I dont have to worry about that. Its absolutely PATHETIC that a lot of you cant seem to enjoy the GAME (ie. the beautiful graphics/animation, soundtrack, the deep gameplay, all the characters, etc simply because some gratuitous violent scenes have been edited out X-P

Violence whores or not, this is blatant censorship and the option to use them should be included as that's how the product was intended to be.

If you don't want the fatalities, then the person should just have the option to switch them off, rather than them being forcibly omitted. Just because you and some others may not like them shouldn't mean that the vast majority that do get screwed.

Everyone's happy.
 
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Ralf501

Crossed Swords Squire
Joined
Apr 26, 2004
Posts
193
dhowerter said:
Yes SS 1, 2, 3, 4 all had them (5 didnt tho, so you cant say the WHOLE series had them anyway ;-)
The SSV Rom contained the sprites for the fatalities. They were locked out.

dhowerter said:
But "the game is not pure without them"?? LOL I think the game is purer (and more enjoyable) WITHOUT them :-)
I like Killing. SNK has trained me from the beginning to be a body cutting whore. SS1 gave me $$ for splitting people in half. SS2 gave me turkeys, rose pedals, bones for my dog, whiskey jugs...for cutting people in half. SS3 left me with the lower part of their bodies. I got sprayed in blood in SS4. I NEED BLOOD AND CARNAGE. MORE. MORE. MORE...

dhowerter said:
Frankly I find the Fatalities disgusting, unecessary dispalys of gratuitous violence, blood and gore. Every time I play a SS game, I worry about accidentally using a fatality and grossing myself out X-P
Dude. Just turn the violence to level 1. You'll get white or green blood and no fatalities.

dhowerter said:
Id MUCH prefer they WERE taken out (or not put in there to begin with) so I dont have to worry about that. Its absolutely PATHETIC that a lot of you cant seem to enjoy the GAME (ie. the beautiful graphics/animation, soundtrack, the deep gameplay, all the characters, etc simply because some gratuitous violent scenes have been edited out X-P Just because they have been there before shouldnt make you enjoy the game less if they're not there now :-)

That's not the point. Censorship is. Not being able to play the game as it was intended to be.



dhowerter said:
Im sad to say that if you are a Samurai Shodown fan, BUT CAN'T enjoy the game simply because the fatalities are NOT in it, then you are not worthy of playing the game, because you are a violence whore.
That's me
 
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