=========================================================================== FAR EAST OF EDEN _____ _ _ _ |_ _|__ _ __ _ __ _ ___ _ | \_/ |___ | | _ _ _ ___ | |/ _ \| '_ \ / _' ||__ \(_)| |__ \| |/ | |_| |/ _ \ | | __/| |_|_|\__ |/____| ||_|_| /___ |_ < \__ | |_| | |_|\____|_|| __| || (_) \| | \| __| \| |____/ \___/ |__ | | | | | _|| | KABUKI KLASH |____|_||_|_|_|\__|___/|____|_|\__| Hudson Soft FAQ v1.5 by : Joe Palanca (JGPalanca@aol.com) ============================================================================ Any comments, questions, etc., e-mail me at the above address or jgpalanca@csupomona.edu This file can be found at -> http://users.aol.com/jgpalanca/private/INP.HTML This FAQ is PUBLIC DOMAIN - it's FREE. No one should profit from any type of distribution of this document. If you use any part of this document, please acknowledge your source of information. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TABLE OF CONTENTS : Version History Acknowledgements CD Modes of Play Special Items Codes Basic Moves Character Moves & Info Endings Combos Things Needed/Lacking ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ VERSION HISTORY : v1.0 - Initial version; basic FAQ stuff v1.5 - Revisions and corrections thanks to responses from initial version ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ACKNOWLEDGEMENTS : Hudson Soft For the cool Far East of Eden series Galen Komatsu (gkomatsu@hawaii.edu) Initial writer of movelist; ascii art; addition info Onaje Everett (oeverett@mail.sdsu.edu) Combos; Item descriptions; Combo corrections Andrew Seyoon Park (asp@uclink2.berkeley.edu) Sticker Instructions Sie Kensou (Kensou@aol.com) Endings Barberman (barbermn@wichita.fn.net) Codes ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ CD MODES OF PLAY : Normal Mode : This is the standard play which you play in the arcades and on the cart system. Battle Mode : This is the two-player setting match, where you can pick your characters each time and the stage in which you fight. This also allows you to play the boss characters via code (see below). Time Attack : ??? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ SPECIAL ITEMS : When you character is knocked down, your opponent is knocked down, or a balloon goes flying across the top of the screen, items are dropped. They are listed below along with their effects : Doll : Bonus Points Scrolls : Magic Up Food : Life Up Coins : Bonus Points Sword : Offense Up Armor : Defense Up Sandals : Speed Up Skull Bottle : Dizzy Bananna Peel : Slip Up ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ CODES : Boss Code --------- Go to "Battle Mode." On controller 1, push (B) x12 then push (RIGHT) x8. THe screen should have flashed and you now have control of Manto Ape & Karakuri. The code works on controller 2, but its effect is unknown at this time. Color Change Code ----------------- After doing the codes above, do the following : Choose Yagumo : do A, A, f+A, C her outfit will change colors to white if you did it right. Choose Kinu : do d, db, b, db, f BC her outfit will change colors to purple if you did it right. The effects of this code are still unknown at this time. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ BASIC MOVES : -------------------------------------------------------------------- | O O O A, B, AB Slash Dash \ Roll | | \ | / C, D, CD Kick O | | O- N -O BC Strong Strike Dash O Dash Jump | | / | \ -O -O Dash / | | O O O O- O- Backdash | | Jump BC Weapon Throw Jump O- Air Guard | ____________________________________________________________________ | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ CHARACTER MOVES & INFO : Sengoku Manjimaru (15 years blood-type A 162cm 52kg) | ------------------------------------------------------------------, | -O -O Slash Matsumushi Kiri [Cricket Slash] | | ------------------------------------------------------------------ | | jump O O Slash Air Matsumushi Kiri | | | | | | ------------------------------------------------------------------ | | | \ -O Slash Manji Kiri [Manji Slash] | | O O | | ------------------------------------------------------------------ | | bare -O \ | / O- Slash Manji Shotei [Manji Palm] | | handed O O O | | ------------------------------------------------------------------ | | close -O B Manjimaru Rush | | ------------------------------------------------------------------ | | | BC KaitenKadanKiri [spinning low | | O slash] | |>------------------------------------------------------------------<| | Jutsu: | | A Raikoh [Lightning] | | O O B Junrai [Thunderclap] | | C TenRai [Thunder] | |___________________________________________________________________- Gokuraku Taro (1024 years blood-type O 208cm 202kg) | ------------------------------------------------------------------, | -O | \ Slash Gokuraku DaiSenpuuKon | | O O | | ------------------------------------------------------------------ | | close O- / | \ -O BC Gokuraku Home-Run | | O O O | | ------------------------------------------------------------------ | | hold AB then release Gokuraku Taiatari | | ------------------------------------------------------------------ | | | BC Gokuraku JiRestsuSho | | O | | ------------------------------------------------------------------ | | -O -O BC Gokuraku Head Sliding | |>------------------------------------------------------------------<| | Jutsu: | | A Gokuraku Fire: high | | O O B Gokuraku Fire: middle | | C Gokuraku Fire: low | |___________________________________________________________________- Tsunade: | ------------------------------------------------------------------, | | \ -O Slash Kaiten Koma | | O O | | ------------------------------------------------------------------ | | | / O- CD Bakujin Namekuji Keri | | O O | | ------------------------------------------------------------------ | | | / O- Slash Namekuji KamiKakushi | | O O (location determined by slash) | | ------------------------------------------------------------------ | | -O CD KaitenKeri | | KaitenKeri | \ -O CD KeriAge (if KaitenKeri hits) | | O O | | ------------------------------------------------------------------ | | | BC Usonaki (use for this move?) | | O | |>------------------------------------------------------------------<| | Jutsu: | | A RikiOh | | O O B KinGoh | |___________________________________________________________________- Orochimaru: | ------------------------------------------------------------------, | O-. -O Slash Kanzashi Nage | | ------------------------------------------------------------------ | | tap Slash TatsuyariRengeki | |>------------------------------------------------------------------<| | Jutsu: | | A (unarmed) Eiryu | | O O A Saryu | | B Kohryu | |___________________________________________________________________- Yagumo: | ------------------------------------------------------------------, | Yagumo does not lose her fans on doing the jump weapon throw. | | Dash move produces a forward leap. | | ------------------------------------------------------------------ | | | \ -O Slash OhRouZan | | O O | | ------------------------------------------------------------------ | | -O | \ Slash RougaTenrin | | O O | | ------------------------------------------------------------------ | | jump | CD RyuSeiKyaku | | O | | ------------------------------------------------------------------ | | -O | \ CD HyakkaRyohran | | O O | | ------------------------------------------------------------------ | | | BC YouenTembu | | O | |>------------------------------------------------------------------<| | Jutsu: | | A Shirako | | O O B Narukami | | C Fudoh | |___________________________________________________________________- Ziria: | ------------------------------------------------------------------, | | / O- Kick Emmaku | | O O (location determined by kick) | | ------------------------------------------------------------------ | | | \ -O Slash KamaItachi | | O O | | ------------------------------------------------------------------ | | | / O- A Momi | | O O | | ------------------------------------------------------------------ | | | BC Suihei Kunai Nage | | O | | ------------------------------------------------------------------ | | followup throw with strike Oiuchi | |>------------------------------------------------------------------<| | Jutsu: | | A BakuEn | | O O B KoTen | | C KamiHono | |___________________________________________________________________- Kabuki Danjuro (19 years blood-type B 176cm 63.5kg) | ------------------------------------------------------------------, | -O | \ Slash Kabuki RaSaitoh | | O O | | ------------------------------------------------------------------ | | O- / | \ -O Slash Kabuki SenpuuDan | | O O O | | ------------------------------------------------------------------ | | -O | \ CD Kabuki Rekkuuha | | O O | | ------------------------------------------------------------------ | | | BC Kadan Nitoh Kiri | | O | | ------------------------------------------------------------------ | | close -O CD Kenka Ranbu | |>------------------------------------------------------------------<| | Jutsu: | | A KazeBana | | O O B HanaArashi | |___________________________________________________________________- Kinu (14 years blood-type AB 153.5cm 38kg) | ------------------------------------------------------------------, | Kinu does not lose her "weapon" on doing the weapon throw. | | ------------------------------------------------------------------ | | O-. -O CD Kamitsuki | | ------------------------------------------------------------------ | | | O A Toriyose (longer charge for | | O. | greater effect: small --> one | | --> three --> large bird) | | ------------------------------------------------------------------ | | -O -O A Yuuki | | ------------------------------------------------------------------ | | -O -O BC Kumo Hakare | | ------------------------------------------------------------------ | | jump C or D Shiro Drop | |>------------------------------------------------------------------<| | Jutsu: | | A HahaWasure | | O O B Tsukineri | | C NazumiMushi | | D Triple Demon Toss | | CD Rolling Attack | |___________________________________________________________________- BOSSES Manto Ace (Ape) : | ------------------------------------------------------------------, | | \ -O Slash Fireball | | O O | |--------------------------------------------------------------------| | -O | \ Slash ShoenKen (built upper) | | O O (rising monkey punch) | |--------------------------------------------------------------------| | | / O- Kick Spinning Kick | | O O | |--------------------------------------------------------------------| | | \ -O C Leap & Bite | | O O | |--------------------------------------------------------------------| | | \ -O D Rush & Scratch | | O O | |>------------------------------------------------------------------<| | Jutsu: | | A "Micro" Stampede or Baka-no Jutsu | | O O (Stupid or Fool's Magic) | |___________________________________________________________________- Karakuri: | ------------------------------------------------------------------, | | \ -O B Flamethrower | | O O | |--------------------------------------------------------------------| | | / O- B Machine Gun | | O O | |--------------------------------------------------------------------| | | / O- A Arm Swing | | O O | |--------------------------------------------------------------------| | -O \ -O A High Arm Swing | | O | |--------------------------------------------------------------------| | Close | \ -O A Grab 'N' Blast | | O O | |___________________________________________________________________- (Unusable Bosses) Jyashinsai: | ------------------------------------------------------------------, | Ice Projectile | | Electric Projectile | | Firebird | | Extendo-Digits | |___________________________________________________________________- Lucifeller: | ------------------------------------------------------------------, | Freeze-Grab --> Flame | | Ground-Pound | | Fireball Ground-Pound | | "Laser" Beams | | Sky-Dive Claw | |___________________________________________________________________- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ENDINGS : Manjimaru <> "What was I fighting for? What am I left with? Is this bravery? Is this strength? ...I don't know. Fighting has left me with nothing..." <> "I guess I'll return home and think about this for awhile." Manjimaru was filled with hope as he returned home. Yagumo <> "Even in battle, women are superior to men. It was worth the trip just to find that out. But I prefer dancing over fighting." <> "Shall we dance my sister?" Kinu <> "Shiro please tell me why we must all fight. When will we be able to live in peace and happiness? Someday we will be able to live in peace. Won't we? Shiro?" <> "Until that day, we will travel together. You're the only one I can count on, Shiro." Kabuki <> "Ha ha ha...everybody out of my way. Make room for the strongest man in all of Jipang. Mr. Kabuki Danjyurou!" <> "I have defeated all the strongest in this land and have returned home!" Ziria <> "Being strong doesn't mean anything. There's only one way for me to live. The life of an outlaw, to steal from the rich and give to the poor. <> "So who should I steal from today?" Orochimaru <> "Hmmm...just think of all the people I will trick. They will truly believe me as a woman in my role in a Kabuki play." <<"Female" Orochimaru>> "I'm to modest to say this out loud but... I Orochimaru am the strongest in Jipang." Tsunade <> "Ahh...my beloved Orochimaru...that day has finally arrived." <> "Oh, Orochimaru. Can I ask you one thing? THis is not a dream, is it? is it...ZZZZZ" Gokuraku <> "Second helpings for me my lovely wife. Nothing better than a great meal after a great fight." <> "Listen to me my children. I am the strongest man in all of Jipang. Eat well and become strong like your father." ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ COMBOS : Manjimaru Jump AB/CD, close standing/crouching A/B, Manji Slash/Cricket Slash Jump AB/CD, close standing AB, Manji Slash/Cricket Slash (unarmed) Jump CD, stand AB Jump CD, stand B, Manji Palm Ziria Jump AB/CD, close standing A/B, Quick Slash (fireball + slash)/Emmaku Jump AB/CD, close standing AB, B Quick Slash/Emmaku (You can juggle his AB throw.) Kabuki Jump AB/CD, A, Uppercut Jump AB/CD, close standing AB, Buffer with Uppercut (6 hits) Jump AB/CD, close standing AB, Buffer with Electric Rush Yagumo Jump AB/CD, close B, B Lunging Slash Jump AB/CD, close standing/crouching AB, Buffer with Lunging Slash/ Fan Spin/Three Kick Spin Kinu Jump AB, close standing/crouching B, Buffer with Shiro Rush Tsunade Jump AB/CD, close standing B, A Axe Spin Somersault Stomp (right + CD), Upward Kick (fireball + CD), Jump AB/ Axe Spin/Chobi Jishi Gokuraku Jump AB/CD, crouch C (tap as fast as possible) Jump AB/CD, close crouch A, Bat Twirl Orochimaru Jump AB/CD, close stand AB, Shuriken Toss (a la Guile)/Rapid Slash ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ THINGS NEEDED/LACKING : - Any of the questionable stuff and stuff missing!!! \ / [ 0 0 ] ============================================ooO=^=Ooo======================= END OF KABUKI KLASH FAQ (C)1996 JGPALANCA ============================================================================