Tonight I started my new homebrew project...

tcdev

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Aug 22, 2002
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Retail NGCD releases often had concessions, so making the cartridge version slightly better for that one thing would make sense. Provided the divergent code isn't a big issue for you.
Someone gave me an idea to use CDDA for some of the tracks. I guess that would be the equivalent of ADPCM-B... I think that would work for me and minimise the changes in the code as most of the differences (aside from mute/unmute and stop loop) are handled implicitly by NFX SoundBuilder. Definitely food for thought...

...but again I will probably defer until after the Beta release. This %!@$# gameplay bug is eluding me!
 
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