A piece of the scoring reveal
There really is only one good crowd control tool in Burning Fight. That tool happens to be the weakest move in the game, and it happens to be worth 250 points every time it connects.
The jump attack. Abuse it. The timing and it's hit box for all three characters is funky. However, with enough practice you can control and space out a crowd consistently, and score 250 points per hit in the process.
Punches are ok. But guess what? Each punch is worth 50 points. And a punch combo takes along time to create a knockdown (yet still does high damage). If you're not knocking your opponents down frequently, you're in for a world of trouble. Generally before you can finish a punch combo, you will get kicked/punched/shanked from behind by thugs on the other side, while simultaneously building a weak score.
You can squeeze ten 250 point jump kicks out of some enemies as opposed to six 50 point punches, and remain safe in the process.
Learn to love it.