Evercade thread

Jeneki

Genjuro's Frog
Joined
Jan 22, 2013
Posts
1,126
Just having some fun with how I worded it ;). I think I've been positive enough in this topic that I can afford a joke. That being, there are now three devices released in three years, with a few subtle differences in what each can or cannot play (for example, VS adding the monthly indie download but losing Namco).

Full list of Capcom games on the EXP for those who are curious: (copy/paste from google search)

1942 (Arcade version)
1943 (Arcade version)
1944 : The Loop Master (Arcade version)
Bionic Commando ™M (Arcade version)
Captain Commando ™M (Arcade version)
Commando ™M (Arcade version)
Final Fight™ (Arcade version)
Forgotten Worlds ™M (Arcade version)
Ghouls 'n Ghosts ™M (Arcade version)
Legendary Wings ™M (Arcade version)
MERCS (Arcade version)
Street Fighter Il': Hyper Fighting (Arcade version)
Strider (Arcade version)
Vulgus™M (Arcade version)
Mega Man (8-bit)
Mega Man 2 (8-bit)
Mega Man X (16-bit)
Breath of Fire (16-bit)
 

famicommander

Tak enabled this rank change
15 Year Member
Joined
Sep 18, 2007
Posts
12,070
All the monthly indie titles are going to be released on the Indie Heroes Collection 2 cart.
 

famicommander

Tak enabled this rank change
15 Year Member
Joined
Sep 18, 2007
Posts
12,070
I'm much more interested in the Indie Heroes 2, Alwa's Awakening/Cathedral, Irem, and Toaplan carts. Full of games I've never played before or games that will make good use of the vert mode.
 
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