Everyone's Gone to Rapture
This was on PS Now so I gave it a go. This is part of the genre they call, "walking simulator". It removes the puzzles and inventory out of the classic point-and-click type stuff/Myst style games. There aren't choices to be made. It straight up wants you to experience the world it's built upon and tell a story. That's it. Nothing else.
As a game, it's complete ass. I don't think I could ever get myself to recommend this game. I wanted to love it really. There is something here to love, I promise you that, but to be able to recommend it to someone without the glaring shitstains is impossible.
What does it do well? It tells a good story and I like how it does it with the light orb thing dancing around and the dialogue. I really felt I was transported to this fictional English countryside village. The houses, the wheat fields, the local pub all reminded me of my trip to England to see a friend that worked in the North (by Kent). The graphics are good enough, though aged by 2020 standards I still found it somewhat impressive.
The voice acting is superb, the story is good (I can't say great, but damn good, hits the feels), and the music is serene and fitting. It has moments of brilliance. I can't help but shake the feeling this was a consultant or game tester away from being a better experience. It's not much of a game and I took that into consideration. I accepted the game for what it is but even then I'm just puzzled with the choices they made.
You walk at a fucking snails pace, in fact, you walk slower than you would in real life. It's frustrating as fuck. Especially when I got a bit lost and had to backtrack all the way back to where I was previously, easily costing me another hour. Later of course I find out after watching a game review there's a hidden sprint feature (hold R2 for 7 seconds), the game made no mention of this at all. Why hide this? What kind of fat smelly cunt does this shit?
Don't play it, but I guess if you're bored and don't want to get too involved with twitchy gameplay and frag fests and shit, then I guess fire it up. But for the most part, look for something more engaging and well done in the "walking simulator"/arty indie genre.