Processor:64-bit RISC Chip
w/4Mb RAM and 64Mb Program memory built locally near CPU
Graphics---
Color Palette:TotalAmount of Colors-16.7 Million
Maximum of Colors Simultaneously-4,096
3D Branch:Vertex Memory-96Mb, Texture Memory-16Mb(maximum)
2D Sprite Branch:60 frames per second animation
Character Memory-128Mb
Main functions--Scaling, montage, chain, mosaic, mesh, action,up/down, right/left reverse
2D Scrolling Branch:
Number of Game Planes--4
Character Memory-64Mb
Main functions--Scaling, revolution, morphing; horizontal/vertical
screen partitioning and line scrolling
Sound--- Channels--32
Maximum Sampling Frequency--44.1 KHz
Wavetable RAM--32Mb
as u can see its immpressive really especially the 2D which roks in SS:WR!!!
Laterz!!!
------------------
We Dragons Never Die Our Spirits Live On!!!