Get this ASAP, the atmosphere is thick enough to cut with a chainsaw O_O; Plus the doors still get opened by being shot
It controls much better than I expected too AND Samus keeps several of the mannerisms she had Super Metroid, like when you hold the R-Trigger to manually aim she puts one hand over her gun-arm, etc. The scanner freaking rules, you can scan anything like dead bodies and such and it tells you how they died if you scan for long enough. It's great fun! "Space Pirate. Dead. Cause of death...multiple severings of the spinal column caused by rapid removal of internal organs." You have a little map in the corner of the screen at all times like in Super Metroid. The graphics defy human comprehension at this time in their goodness. This is one of those rare games where the graphics are both amazing from a technical standpoint AND the design those graphics are put towards is equally amazing. It's graphical bliss.
Man, the minute Samus' ship touched down and I heard the "C-- G-- C-- vA-- vG--" I knew this would rock.
More about the controls if you didn't hear:
Analog ~ movement/turning
Digital Pad ~ switches visor settings (if a monster comes up you can just start firing and it goes back to the normal view which is very useful)
A ~ jump
Y ~ selects different missiles
X ~ morphing ball
R Trigger ~ free look/manual aim
L Trigger ~ auto aim/lock on (ultimate circle strafing)
B ~ probably something you just don't start with, grappling beam?
Z ~ map?
C ~ different beams
You start the game with the Morphing Ball, Charge Beam, and Bombs. Besides the claustrophobic corridors Metroid is famous for there were also a good number of wide open rooms with all sorts of computer consoles, etc. all over the place. The space station actually looks like a space station this time. Pretty grisly beginning like Super Metroid too, coming into the command room after repressurizing everything and you see what's left of this battle between Space Pirates and these twenty feet tall Kraid-like things. Some of the space pirates on the ground on are still alive and try to shoot at you weakly.
There's no "use" button because all the interaction is done by either shooting something, scanning something, or rolling into a ball and moving onto something.
You know it's sad because I KNOW there'll be some kids on gamefaqs that'll get past the station repressurization corridor and won't be able to pass the next room because they can't find the "spherical key" it asks you to use.
Conclusion ~ Metroid Prime = fucking amazing. When it's released you should purchase it. You should purchase a Gamecube for it.
It controls much better than I expected too AND Samus keeps several of the mannerisms she had Super Metroid, like when you hold the R-Trigger to manually aim she puts one hand over her gun-arm, etc. The scanner freaking rules, you can scan anything like dead bodies and such and it tells you how they died if you scan for long enough. It's great fun! "Space Pirate. Dead. Cause of death...multiple severings of the spinal column caused by rapid removal of internal organs." You have a little map in the corner of the screen at all times like in Super Metroid. The graphics defy human comprehension at this time in their goodness. This is one of those rare games where the graphics are both amazing from a technical standpoint AND the design those graphics are put towards is equally amazing. It's graphical bliss.
Man, the minute Samus' ship touched down and I heard the "C-- G-- C-- vA-- vG--" I knew this would rock.
More about the controls if you didn't hear:
Analog ~ movement/turning
Digital Pad ~ switches visor settings (if a monster comes up you can just start firing and it goes back to the normal view which is very useful)
A ~ jump
Y ~ selects different missiles
X ~ morphing ball
R Trigger ~ free look/manual aim
L Trigger ~ auto aim/lock on (ultimate circle strafing)
B ~ probably something you just don't start with, grappling beam?
Z ~ map?
C ~ different beams
You start the game with the Morphing Ball, Charge Beam, and Bombs. Besides the claustrophobic corridors Metroid is famous for there were also a good number of wide open rooms with all sorts of computer consoles, etc. all over the place. The space station actually looks like a space station this time. Pretty grisly beginning like Super Metroid too, coming into the command room after repressurizing everything and you see what's left of this battle between Space Pirates and these twenty feet tall Kraid-like things. Some of the space pirates on the ground on are still alive and try to shoot at you weakly.
There's no "use" button because all the interaction is done by either shooting something, scanning something, or rolling into a ball and moving onto something.
You know it's sad because I KNOW there'll be some kids on gamefaqs that'll get past the station repressurization corridor and won't be able to pass the next room because they can't find the "spherical key" it asks you to use.
Conclusion ~ Metroid Prime = fucking amazing. When it's released you should purchase it. You should purchase a Gamecube for it.