Yeah, I'm checking out the options now. I'm imagining something the size of a CD case, but with a foam cut-out for the SD card inside. That should be simple enough to get done cheap. Printed SD card labels are already a cheap item you can buy from AliExpress.This looks interesting. Have you considered down the road giving developers a way to order labels, cases, and inserts to distribute games?
I kinda want one but I'm not a developer so it would be a waste on me for now.
I'll be genuinely interested in one once it gets more settled for sure!
Haven't had much more time to work on this recently.
For those curious, here's how Quake runs on an ARM processor with no floating-point unit...
Ultimately I think the copy protection needs to be done per-game. I'm planning that the game cards themselves will contain features to prevent duplicating them. The console itself won't enforce anything. Yes, that's giving up some of the benefit of a game console, from a developer's point of view. But...
Chatted with my friends at fullset.io and picking one of these up to tinker with…
Thanks for the orders! I'm probably the first company exporting with this tariff-code from Australia. I wonder if I'll show up on the government stats.Honestly, I think the audience for this console is going to be the sort of user that appreciates and respects this for what it is, and is generally unlikely to engage in any large-scale pirating. And at the end of the day, one or two people working on protection will never out-smart a potentially large team of experienced hackers. Even the big players can't get it right...
Just for you:Now I want a whole console dedicated to retro FPSs lol
Vying for the job of PR merchant aye buddyNeat project.
No.Vying for the job of PR merchant aye buddy
Because we all need more shitty 3d printed shells that dont fit together properly.
Because we all need more shitty 3d printed shells that dont fit together properly.




Is this running a software renderer ? I dont know shit about arm Im mean im assuming they've got some sort of built in gpu but is that in the actual cpu or is that just on the mobo chip set?Haven't had much more time to work on this recently.
For those curious, here's how Quake runs on an ARM processor with no floating-point unit...