Dr. Jigglin
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- Joined
- Feb 13, 2005
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Wide open mouths, weird ballsack shaped facial hair. This is getting out of control.
Incredible Universe did eventually get merged into FRY’s electronics. Was the most amazing Video and computer, home theatre store I’ve ever seen. They had a Video DJ booth in the middle an extremely 90’s purple color scheme, and just about every product on display. I remember they had a kids area with TURBOGRAFX 16 systems set up to play. Also besides the NeoGeo display they had a massive Sega and Nintendo area(i think it was the first time I saw Mario 64 on display), even very obscure stuff like a whole CD-i and Atari Jaguar/CD section for Kernowz pleasure.
I keep my stuff in good condition. That’s not happening.God I can only imagine the amount of cheeto stains your white console is gonna have.
I keep my stuff in goob condition. That’s not happening.
Hey Greg, fuck youI keep my stuff in good condition. That’s not happening.
This. I remember TOYS 'R US 1995 / 1996 looking like this. Without screens or console name banners. Only the consoles and brief descriptions on the sides.No, it wasn’t so fancy. It was alongside all the other consoles, electronics and I think even RC cars. Something like this:
View attachment 95424
*Psst* you still won'tBack in the game, pre-ordered SSVS and MS1 , never thought I would have these.
Can never step in the same river twice.This. I remember TOYS 'R US 1995 / 1996 looking like this.
What we're getting is probably good enough and plaion never anticipated this amount of hype but what I would have liked to see in hindsight is a bit more of an upgrade to make the new AES a bit more relevant.
• Additional parallel ASIC ("extended core") with more logic cells (more headroom for graphics), more block RAM, DSP units (math operations) and more I/O bandwith. The current ASIC ("Legacy core" or whatever) would handle all the existing stuff but the additional one would allow for developers to make some awesome newer 2d games. You would have a dual architecture but timing of the new ASIC would still be deterministic (i.e. orginal and new games just work according to og specification)
• 16–32 MB RAM. Light years ahead of the shitty OG 64kb RAM and 84kb VRAM. Cheap to implement too!
• Smart cartridge support; fuck 330 mega limits - you're looking at GB's of data. Data is preloaded on cart and fed to AES when called for. No more fixed bus speeds stuttering my games up (fuck you MS2). Carts would be more expensive but let's not kid ourselves; USD 150 is still small change
All this would allow for more and even larger sprites on screen, line based effects (water/heat effects) cool sprite effects (lighting), tilemap layers (true parallax scrolling instead of sprite based bullshit) and STILL feel like a true AES experience.
I asked AI to make a screenshot based off of the idea, lol

Maybe with all the attention this is getting it will lead to some kind of AES 2, there is probably a market. I think its very important to keep everything backwards and forwards compatible for now, it definitely adds authenticity and brings SNK back into relevance.What we're getting is probably good enough and plaion never anticipated this amount of hype but what I would have liked to see in hindsight is a bit more of an upgrade to make the new AES a bit more relevant.
• Additional parallel ASIC ("extended core") with more logic cells (more headroom for graphics), more block RAM, DSP units (math operations) and more I/O bandwith. The current ASIC ("Legacy core" or whatever) would handle all the existing stuff but the additional one would allow for developers to make some awesome newer 2d games. You would have a dual architecture but timing of the new ASIC would still be deterministic (i.e. orginal and new games just work according to og specification)
• 16–32 MB RAM. Light years ahead of the shitty OG 64kb RAM and 84kb VRAM. Cheap to implement too!
• Smart cartridge support; fuck 330 mega limits - you're looking at GB's of data. Data is preloaded on cart and fed to AES when called for. No more fixed bus speeds stuttering my games up (fuck you MS2). Carts would be more expensive but let's not kid ourselves; USD 150 is still small change
All this would allow for more and even larger sprites on screen, line based effects (water/heat effects) cool sprite effects (lighting), tilemap layers (true parallax scrolling instead of sprite based bullshit) and STILL feel like a true AES experience.
I asked AI to make a screenshot based off of the idea, lol
Can someone with any brains and a budget please, PLEASE make this generation's King of Kong and interview you people? This is too entertaining to keep it contained here.Maybe with all the attention this is getting it will lead to some kind of AES 2