Anyone playing SF6 and enjoying it? I like it so far. Im not very far into the World Tour mode, only just got 'enrolled' by Blanka, but I'm wondering something.
When you go and set up your own custom movesets (Lukes sand blast, Chun's bird kick, Blanka's spinball, etc) the game can't seem to tell the difference between the motions and a kick or punch.
Like if one move uses a QCF and punch, but another uses QCF and kick, the game wont let you add both of them, it says one move already uses that motion. But the fact that one is a kick, the other is a punch should differentiate the two, you'd think. Like say Luke's sand blast, (QCF + punch) and Dee Jay's Sobat (QCF + kick). You cant add both moves to your arsenal because just the QCF is already 'taken.'
Kind of odd that it does that.
The whole avatar thing with making your own move set and using a style is pretty cool. I like the way that big Spartan chick's stance looks, kinda reminds me of that one guy from Fallen Angels. It just looks intimidating (especially with my teeny tiny little girl avatar). But her actual fighting style is too slow, whereas Chun's is too fast. Dee Jay's seems pretty legit so far.
Wish I had more time to put into it this weekend. Avatar battles are pretty fun in the Battle Hub, but it's basically suicide to go in there if you haven't played much of the World Tour, what with other avatars having like 30 life bars, lol.
Though I wish my cab's PC was a little more powerful. Some fights in World Tour seem like they are fighting in water. It gets really slow, but I haven't been able to identify what exactly causes it to overload my PC. Sometimes a world tour street fight will have like 20 NPCs in the background and I'm fighting 3 or 4 enemies at once and it's like butter. Other times, I'm like in an alley with two NPCs and fighting 2 enemies and it slows down pretty bad.