- Joined
- Nov 5, 2002
- Posts
- 13,556
Played kof 13 the other day for the first time. Some amazing backrounds. Character designs themselves are nauseatingly bad. Pathetic.
I must say they really pulled it off here with whip. What an inconsistent game this seems to be. Ryo, Robert, Terry look like utter shit, Whip, Andy and a couple of others are well modelled.
It's somewhat funny to me though. As technology advances and we have access to moves with dynamic camera angles and in game cut scenes etc. these games ever more feel like interactive movies than videogames at least in the way they used to feel. There's a growing seperation between player and character. Add to this the apparent use of real life human models as basis for facial expressions etc. and it's like we will end up some day with digitized graphics again the way MK was once upon a time.
I'll shut up now. But yeah, I don't know how to feel about all of this even now.
I must say they really pulled it off here with whip. What an inconsistent game this seems to be. Ryo, Robert, Terry look like utter shit, Whip, Andy and a couple of others are well modelled.
It's somewhat funny to me though. As technology advances and we have access to moves with dynamic camera angles and in game cut scenes etc. these games ever more feel like interactive movies than videogames at least in the way they used to feel. There's a growing seperation between player and character. Add to this the apparent use of real life human models as basis for facial expressions etc. and it's like we will end up some day with digitized graphics again the way MK was once upon a time.
I'll shut up now. But yeah, I don't know how to feel about all of this even now.