DaisyAge
Galford's Armourer
- Joined
- Jun 10, 2018
- Posts
- 457
I've been trying to improve my skills with CAD software like fusion 360 but I can't stand watching a yt lesson or series because I know a lot of the base material. My solution? Jump into a project that seems way over my head and learn as many new techniques as possible along the way. I decided to design the Wave Gun from black ops 1 (admittedly I am using the BO3 model because it's much higher res). My goals: model an accurate gun, design all moving parts from scratch, incorporate real world materials, learn a small amount of code to run a featherm4 inside controlling lights and sounds, have the gun function the same as in game where the separate pistols combine into one larger rifle, and include removeable ammunition for the lulz. After a day of modeling this is what I've got so far!