Galaga (Atari 7800) - looks good, sounds good and plays excellent. It has been adapted to home console play, enemy ship speed starts rather slow and then ramps up in increments of five levels which also depends on your difficulty setting. All elements of the original are there, including most of the ship formations, but there also are some attack/bullet patterns that I haven't seen in other ports, some of which are hilariously mean. I'm a fan of the game since day one, played it tons in the arcade and became decent at it but playing it for a longer time can be quite exhausting, here's where the difficulty options of the 7800 game come in handy, Expert throws you right into the action with no-holds-barred arcade difficulty while Normal and Novice give you a way more relaxed experience that also lasts way longer.
Wipeout 2097 (PSX) and Wipeout Fusion (PS2) - IMO the Wipeout games have aged quite well, the PSX games including the first one are still very playable and fun, and of course the music is always a reason to come back to them. Fusion on the other hand is also still great to play but there's a much stronger emphasis on weapons, makes you feel like you're in Twisted Metal at times. It's fun, no doubt, and you can switch off weapons in the options menu if you so desire, I just wish they would be a bit more balanced. Other than that it's a great sequel, cool tracks with lots of challenging corners. Driving physics feel more like Wipeout 3 Special Edition with added speed, I still slightly prefer 2097 in that regard but I guess that's mostly because I've played it tons and parts of it became ingrained in my mind and muscle memory. Nice blast from the past.
Xevious 3D/G+ (PSX) - Back then I mostly bought it to have the original arcade versions on one disc, there's Xevious, Super Xevious and Xevious Arranged, as well as 3D/G which appeared in arcades in 1996. Technically, the ports of the older Xeviouses are good all things considered but scrolling is a tad bit jerky, dunno if that's a problem of the PAL version that I have, it's speed-corrected from what I can tell to make it run as fast as the original but there may be an issue with the vertical scrolling in 50Hz. It's noticeable but never really bothered me. 3D/G is fun to play, its flat-shaded polygons still look good, it has a lot of well-known enemies from the prequels but also new ones and also weapon powerups which caused a bit of debate since one of the main gameplay elements of the original Xevious was the limitation to a normal shot and bombs. It's also quite short, experienced shmup players won't have much trouble beating it in an hour or so on normal diff. The fun is still there for me, tho, gonna fire it up more often again. AFAIK the PSX release is the only official home port of 3D/G. Stay away from the JPN release that has lots of slowdown which got fixed in the US and EU versions.
Crisisbeat (PSX) - This is one hell of a game in a certain way. It's a 3D beat 'em up, the action takes place on a large cruise ship Dynamite Deka-style, terrorists have kidnapped blah, bleh, blubb with huge bomb, la-dee-da, and you gotta kill the big bad boss, you know the score. There are four characters, level bosses and the final evil mastermind himself, as well as hordes of minions for you to get rid of. Standard difficulty level is very low, basically the final boss it the only character that puts up a bit of a fight, normal enemies and even level bosses are nothing to be scared of, on the contrary, the super dumb AI leads to all sorts of funny and weird fights, you can literally run circles around them, poke them a bit here and there and that's about it. Still, the engine is really good, there are punches, kicks, jumping and sliding attacks and a Final Fight-style power attack useful for breaking free of a lock (which rarely happens). Enemies drop weapons and items which can be used against them, there's also lots of furniture and plant pots standing around which can be used as weapons. The game only has like five types of enemy characters, the camouflaged soldier, screaming girls, guys in suits with flamethrowers and some sort of ninjas, there are some dogs too and maybe one other enemy but overall the lineup is sparse. That said, the game is mindless fun, the Japanese voiceovers are hilariously bad and the Engrish is almost better than in Zero Wing, it's like guys with 70s mindset and 80s clothing in a 90s game. Not great in a serious kinda way but still very likeable, playable and good for a round or two, really shines in 2P, light one up, crack open a can, start playing and laugh your asses off, what are you waiting for
