Funland in Toronto closing...link to article.

dark penguin

Mai's Tabloid Photographer
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Well,

There's a topic @ shumps already, but seeing as how I just bumped that one with a link, I guess I'll do the same here. I'm sure all the Toronto members already know this arcade is closing, but the Star just did a nice retrospective:

http://www.thestar.com/entertainment

I'm in Toronto for a week or so, so I'm going to try to get down there before it shuts down to play some Raiden. It was probably the first real arcade I ever went to as a kid.

Someone needs to post that Penny Arcade strip where they were pouring out the malt liqour on the sidewalk.

Cheers, all.
 

dark penguin

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reposted from shmups:

Well, I went down there today to drop in a few final quarters before it closes for good.

Man, it was pretty dead. Surprising, even after the Star article. I figured a whole bunch of people would have read the article and mobbed the place for one final go.

Not the case at all. It has never been more apparent to me how dead the arcade scene in North America is.

And I stand by what I said about how disgusting some of the machines are: you could probably get AIDS from coming into contact with most of the older ones.

At least I got to play Raiden one last time. Maybe the last time I get to do that in an actual "arcade"...who knows.

Anyone else going to make one last pilgrimage?

PS

Also, that's a half decent article on the history of Arcades in North America, from a metropolitan point of view. Probably make good reading for more than just the canucks. Here's a better link to the article as it has moved off the front page:

http://www.thestar.com/entertainment/article/453843
 

mainman

CPS2 Person.,
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The person being interviewed theory of how console did not kill the arcade scene is flawed.

He states

"colossal" failures in the home-console business, such as the much-hyped E.T. for the Atari 2600, helped contribute to the industry's decline and saw the stock of Warner Communications (which owned Atari at the time) drop 32 per cent in one afternoon.

"By the end of 1984, Mattel had left the video-game business, Coleco turned its attention to Adam Computers and Cabbage Patch Dolls, and Warner began looking for a way to dump Atari," explains Kent. "So don't blame the end of the golden age of arcades on the home business."


WTF, we are talking about the here and now meaning events of the mid 90 onwards. His theory may explain the crash that happened in his time being the 80 but do not apply in current day and age.

In honesty home console with a hint of piracy through emulation(snk mainly) and other means did kill the arcade industry. Technologically arcade games originally held the unchallenged edge over the console ports, so even when a game was ported it would be flawed due to console restraints which would mean people would still play the arcade original.

In come the 32 bit era and the gauntlet dropped, the technology of arcade hardware was starting to be equaled by consoles built with newer technologies. Arcade hardware however was still uniformed even among different manufacturer built on and around off the self component such as 68000 processor a work horse so old and out dated it should have been put down a long time ago. The only company who did truly design custom hardware was sega. In contrast you have lets say a psone which if only it had the ram it could have run a near arcade perfect port of lets say Xmen vs Streetfighter which by the way the saturn could do. Then you had 128 bit systems which not only equaled but buried their arcade counterparts in most cases, add online play and thre is your human interaction element. No need to track to the arcade to play a game you have a equal or better console port of.

Eye candy, this goes hand & hand with hardware. Arcade games once had the superior hardware so they looked better but now high definition viewing/gaming is the norm and only few arcade systems like type X2 can pull that off at a high price per cabinet. The monitor I imagine cost as much if not more than the hardware.


The big boys Capcom, Konami, Midway obviously did not what to invest in the R&D to stay ahead of consoles nor did they just fall back on PC based hardware they just exited the arcade market or in capcom case jumped in the sack with taito for a quickie.


The blunt truth is, if new arcade games were being made then people would still be going to arcades to play them but because the console ports are soon to follow in a year after a game debut, its hard keeping the crowd up to stay afloat between the new releases in current day and time. The industry infrastructure has been destroyed. Hell capcom is now looking high and low for someone to distribute street fighter 4 because the pussies don't have the muscle to do it themselves, hard to believe they once dominated the industry.
 

dark penguin

Mai's Tabloid Photographer
Joined
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Posts
2,126
I wasn't so much interested in the article on the basis of how right the interviewee was. It is a very subjective article. I'm pretty sure the owner was out of touch with the last generation of actual arcade gamers.

Instead, it's his opinion and he's entitled to it. I think one of the problems with the place is that it was a run down disgusting pit, but that's another thing altogether.

The article is worth a read even if you disagree with his main points(I disagreed with quite a bit of it), simply for the fact that the place was in business for 40 years or so, in various shapes and forms.

Anyway, where the hell are the jaded Toronto bastards? Go get in a couple final credits!

The person being interviewed theory of how console did not kill the arcade scene is flawed.

He states




WTF, we are talking about the here and now meaning events of the mid 90 onwards. His theory may explain the crash that happened in his time being the 80 but do not apply in current day and age.

In honesty home console with a hint of piracy through emulation(snk mainly) and other means did kill the arcade industry. Technologically arcade games originally held the unchallenged edge over the console ports, so even when a game was ported it would be flawed due to console restraints which would mean people would still play the arcade original.

In come the 32 bit era and the gauntlet dropped, the technology of arcade hardware was starting to be equaled by consoles built with newer technologies. Arcade hardware however was still uniformed even among different manufacturer built on and around off the self component such as 68000 processor a work horse so old and out dated it should have been put down a long time ago. The only company who did truly design custom hardware was sega. In contrast you have lets say a psone which if only it had the ram it could have run a near arcade perfect port of lets say Xmen vs Streetfighter which by the way the saturn could do. Then you had 128 bit systems which not only equaled but buried their arcade counterparts in most cases, add online play and thre is your human interaction element. No need to track to the arcade to play a game you have a equal or better console port of.

Eye candy, this goes hand & hand with hardware. Arcade games once had the superior hardware so they looked better but now high definition viewing/gaming is the norm and only few arcade systems like type X2 can pull that off at a high price per cabinet. The monitor I imagine cost as much if not more than the hardware.


The big boys Capcom, Konami, Midway obviously did not what to invest in the R&D to stay ahead of consoles nor did they just fall back on PC based hardware they just exited the arcade market or in capcom case jumped in the sack with taito for a quickie.


The blunt truth is, if new arcade games were being made then people would still be going to arcades to play them but because the console ports are soon to follow in a year after a game debut, its hard keeping the crowd up to stay afloat between the new releases in current day and time. The industry infrastructure has been destroyed. Hell capcom is now looking high and low for someone to distribute street fighter 4 because the pussies don't have the muscle to do it themselves, hard to believe they once dominated the industry.
 

Soniku

Mai's Tabloid Photographer
Joined
Apr 12, 2003
Posts
2,128
Well,
Someone needs to post that Penny Arcade strip where they were pouring out the malt liqour on the sidewalk.

20011105h.gif
 

norton9478

So Many Posts
No Time
For Games.
20 Year Member
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Oct 30, 2003
Posts
34,074
That is tangeray

And consoles didn't kill the arcades...

Fat Lazy Greed Ops did.
 

scgon

Benimaru's Hairdresser
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Jan 20, 2008
Posts
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I would love to make it down there to drop a few last quarters but it's not gonna happen sadly.

Was in Toronto a couple months ago for work though and stopped in, played a few games of the machines that were working... which sadly was not too many of them.

They had a Karate Champ there a couple years ago, that was gone and their Neo Geo 6 Slot was in rough shape with only 2 or 3 games in it.

Still... sad to see it go.
 
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