- Joined
- Oct 23, 2001
- Posts
- 6,416
Starting with you, Chai.
BIG said:Gundhara = teh ghEy version of Shocktroopers.
BIG-
BIG said:They should really make you the Arcade Central mod,since you're ALWAYS posting about shit and won't shut the fuck up when asked
BIG-
ForeverSublime said:Special ending in Gundhara for a 1 credit finish, by the by. Not that I've seen it (BBH).
C'mon. Game theory question open to all - even if you don't know anything about Gundhara. This is what arcade games are all about:
How do you feel about milking points? For instance, the stage 1 boss (the biped Mech in one of the links above), has a specific pattern where he'll shuffle out smaller mechs you can destroy, shoot a couple patterns, and shoot some missiles that can also be destroyed (kicking them all at once right when they come out of the launcher gives you good pointage, by the way). If you don't kill the boss within a certain amount of time he'll self destruct. Does that make it okay for you to sit through his pattern collecting points by killing the small mechs/missiles and finish the boss off at the last second (the timer is hidden, you just have to have a good sense of how long he'll last)? Where is the line drawn for point milking? Give examples from other games, if you'd like.