gozaimas
,
- Joined
- May 26, 2002
- Posts
- 230
Hey guys,
I have a Sega Astro City cab running a Naomi through a Capcom I/O.
I bought a kick harness that just arrived today, so I can use buttons 4-6 with Capcom's titles.
I plugged it in to the I/O and wired up the kick buttons as per instructions but none of them are working when I test inputs.
One of the buttons on the 2p side actually adds a credit, which i super weird, but the rest are just dead.
Previously I was running one of those multigame Mame PCs through it. I had the Jamma loom wired to run 6 buttons through that, using the spare connections on the loom.
I'm wondering if that is what's messing with the inputs?
However, these extra buttons have a plug so I can disconnect them from the jamma loom.
See here:
I think the guy that wired them in added this so I'd be able to disconnect them and add as Capcom loom if needed.
At a bit of a loss on what to do. Any ideas?
I have a Sega Astro City cab running a Naomi through a Capcom I/O.
I bought a kick harness that just arrived today, so I can use buttons 4-6 with Capcom's titles.
I plugged it in to the I/O and wired up the kick buttons as per instructions but none of them are working when I test inputs.
One of the buttons on the 2p side actually adds a credit, which i super weird, but the rest are just dead.
Previously I was running one of those multigame Mame PCs through it. I had the Jamma loom wired to run 6 buttons through that, using the spare connections on the loom.
I'm wondering if that is what's messing with the inputs?
However, these extra buttons have a plug so I can disconnect them from the jamma loom.
See here:
I think the guy that wired them in added this so I'd be able to disconnect them and add as Capcom loom if needed.
At a bit of a loss on what to do. Any ideas?