- Joined
- Dec 18, 2000
- Posts
- 5,748
I got it from a bargain bin a while ago (I bought it because the name sounded familiar) and I gave it a try yesterday. I was hooked for some hours!!
The game style is pure 16 bit style when it comes to graphics and music. I think it's better than FF I&II for the graphics and animations but the music doesn't have the variety and the quality of FF (the music can be boring during the fights)
It is sold as a RPG, but I would rather describe it as a tactical RPG. The scenario as a whole is quite regular (you are the hero who will create the shining force to fight against the bad guys who wants to resurrect the dark dragon) but I like the way it is made (at the beginning you see a girl with a book and by the quest you do, you write the its story. The game is divided into chapters with an epilogue for each).
The plus of the game IMHO:
-Tons of characters with specific abilities
-A lot of different classes of characters with promotion possibilities for some.
-The battle system. I play a lot super robot taisen games so I was quite confortable with the tactical turn based style.
-Bonus system: Every battleh as a bonus you can get if you achieve something in particular (in my last battle, I had to kill everyone in 18 turns maximum)
-Card system: you can get cards in the games by specific actions (speaking with someone, fighting someone,etc..). Each cards represent a character/ennemy, has some ability and can be used by a specifc character.
-The 16 bit style
-The scenario. Ok it's the usual shit but I like the story line.
The downside of the game:
-The items system: Not very well made. Each characters has 4 slots for objects to use and 4 slots for object to carry (potion,etc..). Every time you find something, it goes to the one who find it so you have to unequip it and then give it to someone else. when you have a 12 guys team, it can be annoying.
-The leveling system. Basicelly you have to do the mission again and again, retreating before the end, to have your WHOLE team at a required level and to get money. I stopped doing since I could win the battles with the bonus from the first attempt. But then I couldn't afford the new items plus my team starting to be unbalanced (especially when it comes to move during the fight: I always had to wait for the low level guys to join the rest of the group).
My overall opinion is very positive and I recommend the game for all the Tactical/RPG fans.
The game style is pure 16 bit style when it comes to graphics and music. I think it's better than FF I&II for the graphics and animations but the music doesn't have the variety and the quality of FF (the music can be boring during the fights)
It is sold as a RPG, but I would rather describe it as a tactical RPG. The scenario as a whole is quite regular (you are the hero who will create the shining force to fight against the bad guys who wants to resurrect the dark dragon) but I like the way it is made (at the beginning you see a girl with a book and by the quest you do, you write the its story. The game is divided into chapters with an epilogue for each).
The plus of the game IMHO:
-Tons of characters with specific abilities
-A lot of different classes of characters with promotion possibilities for some.
-The battle system. I play a lot super robot taisen games so I was quite confortable with the tactical turn based style.
-Bonus system: Every battleh as a bonus you can get if you achieve something in particular (in my last battle, I had to kill everyone in 18 turns maximum)
-Card system: you can get cards in the games by specific actions (speaking with someone, fighting someone,etc..). Each cards represent a character/ennemy, has some ability and can be used by a specifc character.
-The 16 bit style
-The scenario. Ok it's the usual shit but I like the story line.
The downside of the game:
-The items system: Not very well made. Each characters has 4 slots for objects to use and 4 slots for object to carry (potion,etc..). Every time you find something, it goes to the one who find it so you have to unequip it and then give it to someone else. when you have a 12 guys team, it can be annoying.
-The leveling system. Basicelly you have to do the mission again and again, retreating before the end, to have your WHOLE team at a required level and to get money. I stopped doing since I could win the battles with the bonus from the first attempt. But then I couldn't afford the new items plus my team starting to be unbalanced (especially when it comes to move during the fight: I always had to wait for the low level guys to join the rest of the group).
My overall opinion is very positive and I recommend the game for all the Tactical/RPG fans.