MotW (which I own on DC and a friend of mine on MVS) is a good 2P game, while I get bored in 1P matches quite quickly. The engine, tho packed with features like just-defended, the T.O.P. system, breaking, lotsa combos, three-way blocks and other nifty stuff, is quite simple, and the loads of qcfx2+button moves are... well, boring.
It must be the way they implemented all these elements into the game what gives me headaches.
it's really not the pinnacle of the Garou series. If you want to get down to some serious fighting, try the first Real Bout, or FFS.
Graphically, it's really beautiful, specially the anims. But that's only half of the way to a cool fighter.
Oh, and before I forget, there are differences between the DC and Neo version, mostly in move timing, playing speed, minor anim cuts and specially sound. I have a Neo joyboard-to-DC adaptor, so I play both versions with the original old style, and I always notice small differences in game play. They don't ruin the DC version or something, but it feels different. Maybe that's just me.