SVC's greatest failure is how depressing it is

LoneSage

A Broken Man
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Hugo is heavily dithered and color reduced due to the Neo having more limited color capabilities than the cps3, but putting him in the game would have been simple.

Ironically I really wish they had taken the time to redo him. Of all the characters out there, I'd have love to have seen Hugo in the goofy SVC style. It would have been interesting to say the least.
Some comparisons:

hugo-snk-stand.gifhugo-ts-stance.gif
hugo-sc-walkf.gifhugowalk.gif
HUGOCOMPARISON1.jpg
HUGOCOMPARISON2.jpg
HUGOCOMPARISON3.jpg
 

BerryTogart

Bolt Thrower.,
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kernow

The Goob Hunter
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I'm referring primarily to the character sprites. They're fantastic and not a bad one in the bunch IMO.

Only one that kind of bugs me is Hugo just because he's a straight up sprite rip from SF3 and sticks out like a sore thumb since he's still very clearly Capcom styled. It's also just an unusual thing when you think about it. I don't even know how you can rip a sprite from a CPS3 game and put it in the freaking Neo-Geo..., but there you go.

The stages are a mixed bag. The "Nude Place", "Green of Forest", Boss temple, and Hell stages are well done, especially those last two. The rest I agree with you, they're bland, muted, and really unpleasant to look at. The abandoned factory and the train ones are especially awful.
Can you go see an eye doctor please or I dunno does a taste doctor exist? It looks bad
 

kernow

The Goob Hunter
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I'm forced to agree. I've always hated this game but would often play it just because of its significance. Now I find myself being lured back in and actually considering dropping some big money on a deluxe edition! Why?????!!
Jeez have some discipline. It's wank
Deluxe edition lol
 

Takumaji

Master Enabler
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Having said that, re-releasing this makes it seem like it's a game worthy of getting re-released and putting new eyes on it and it mostly definitely isn't.
Yup, my thoughts exactly.

Why the fekk would anyone waste any more time on SvC? "Broken but kinda fun to play", yeah, like hundreds of other mediocre fighters that you play for a while and more or less forget about afterwards, so why choose SvC as a re-release candidate? Simple, because its name and roster attracts more people who weren't there the first time around but even though the dev'ers are going to update some elements, the engine will probably stay the same so the outcome is kinda predictable.
 

Viewpoint

Art of Typing Wiz, , ,
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As far as aesthetics, I think CvS1 looks pretty damn fantastic. The backgrounds are very well done, the SNK sprites and the new Capcom sprites are nice and fit their style. Sure, you've got some sore thumbs like Morrigan,
To this day I never got why they were so god damn lazy with Morrigan. That sprite looked so out of fucking place. Hell they even legit drew a new verison of Nakoruru.

Morrigan out of all spites was the most copy/pasted shit I recall them ever doing.
 

Azathoth

Fio's Quartermaster
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It fixed hitboxes? Everyone just says the characters are unlocked and that's all that's different.

I searched all over for the version that supposedly put in KoF style rolling instead of that GCFS nonsense, but was never able to find any evidence it even existed. Same with the hitbox issue, I've seen people say this multiple times but have never actually seen someone point out any specific evidence of it. I'd love to be proven wrong about both.

The only legit improving I've seen was with the controls on the Xbox/PS2 ports. Charge motions felt much less strict than the original.
 

Viewpoint

Art of Typing Wiz, , ,
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I just had a thought. Why the hell didn't they just make this shit a collection? Snk vs Capcom 1 & 2 and this game? I would have pretty much bought day one.
 

Neo Alec

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I searched all over for the version that supposedly put in KoF style rolling instead of that GCFS nonsense, but was never able to find any evidence it even existed. Same with the hitbox issue, I've seen people say this multiple times but have never actually seen someone point out any specific evidence of it. I'd love to be proven wrong about both.

The only legit improving I've seen was with the controls on the Xbox/PS2 ports. Charge motions felt much less strict than the original.
My biggest complaint about the whole game is the charge motions. You can't block while charging down.
 

Ilovejapangirls

Windjammers Wonder
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I just had a thought. Why the hell didn't they just make this shit a collection? Snk vs Capcom 1 & 2 and this game? I would have pretty much bought day one.
i think Capcom will release the CVS games. Would have been a bit weird if SNK released all of the crossover games together .
One thing they could have done was to include Motm with svcc, but that is already included in ngp vol1
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
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I just had a thought. Why the hell didn't they just make this shit a collection? Snk vs Capcom 1 & 2 and this game? I would have pretty much bought day one.
The original agreement for the crossovers is each company would retain all profits for the games they developed, so Capcom kept all the money for CvS1 and 2, and SNK kept all the money for MOTM, the card games, and SvC Chaos.

Releasing it as a total compilation would require new legal agreements to split profits somehow, which would just be a mess. Considering how much more CvS sold compared to SNK's entries originally, and likely would again, going 50/50 on it would be considered lopsided.

Agree with you on the Morrigan sprite. Sticks out like a sore thumb and just looks hideous compared to the rest. Don't get why they didn't redo her either.
 
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2Heed

Krauser's Henchman
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I think that in cvs 1 and 2 all Capcom sprites which were taken from SFZ are actually as bad as Morrigans' sprite
But at least they added new animations (such as running) for each character to match the play style.

You know who the only one was who didn't receive that new animation? Morrigan. They just had her dash forward at an angle.

They *really* didn't want to touch that sprite, at all.
 

BlackaneseNiNjA

The Fatal Fury Disciple
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But at least they added new animations (such as running) for each character to match the play style.

You know who the only one was who didn't receive that new animation? Morrigan. They just had her dash forward at an angle.

They *really* didn't want to touch that sprite, at all.
Like a sacred monument to sprite-based perfection lol
IMG_2305.jpeg
 

SouthtownKid

There are four lights
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All of the Darkstalkers/Darkstalkers Revenge sprites in general are pretty much perfection. Created 1994-1995, at the peak of the genre.
 

SouthtownKid

There are four lights
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Alright mate, keep your hair on.
Bond-toying-with-Blofeld-in-For-Your-Eyes-Only.jpg
 

Dr Shroom

made it in japan
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I appreciate this post. You just reminded me while I stayed away from this site for 10 years. Thanks for refreshing my memory 😊 😊 😊 😊 😊 😊
there's still reddit or neogaf for your people like you, nobody is allowed to hurt your feelings on the latter.
 
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