Ash Burton
Krauser's Shoe Shiner
- Joined
- Oct 16, 2010
- Posts
- 234
My Big Red is stock, so it has the original.
Bubba, have you tried it on another system to rule out yours? If you were closer I would say roll on down and we can dump it in my CMVS! If you wanna ship it to me I will test the crap out of it and cover return shipping!
Raz says the error message means your P-Rom is crashing.
Clean contacts, disable cheats, check P-rom.
I would like to thank all of you for the help & suggestions. I wish it was just a dirty board issue. But I suppose one can't always have good luck. Would have rathered this have happened to my World Heros 2 cart...
I doubt it's the p1 itself as it's a Sony Maskrom and I've never seen them fail, Toshiba, yes. Either way, everything will be taken care of by Quan.
its known cheats cause issues with this game at set points.
... The other potential cause is a problem with work RAM on the NeoGeo.
Hi Raz,
If all of bub's other MVS carts play fine in the MV1C: Is the Work Ram still suspect?
Hi Raz,
If all of bub's other MVS carts play fine in the MV1C: Is the Work Ram still suspect?
Ok if it is happening without cheats then there is something going wrong else where.
From your crash report and looking at the code I can see the problem is D0 contains 0x01. It should be either 0x0 or an even value. D0 takes its value from workRAM so either the workRAM is corrupting or an incorrect value is being placed into workRAM via the game code due to an issue elsewhere in the game code.
A suggestion would be to make a note of the system hardDIP settings. Then turn all hardDIPs on and power on the machine. Leave it like that for some time (maybe30 minutes or so) and see if any errors get reported. The downside of doing this is you will loose everything stored in the backupRAM. The workRAM however will be tested with backupRAM in a loop until you either stop the test or an error is found.
its possible errors can get through if the chip needs some heat before errors start.
... A suggestion would be to make a note of the system hardDIP settings. Then turn all hardDIPs on and power on the machine. Leave it like that for some time (maybe30 minutes or so) and see if any errors get reported. The downside of doing this is you will loose everything stored in the backupRAM. The workRAM however will be tested with backupRAM in a loop until you either stop the test or an error is found.
Hey bub,
Since shadow has your cart, the Work Ram test is the only thing you can do next.
You may have open the case to get to the DIPS on the left side of the NEO board.
http://img577.imageshack.us/img577/4638/img1586mz.jpg
If you cannot access the hardDIPS then you can't really rule out a workRAM issue (even if all other games work). All you can do is make sure the 'disable bootup hardware test' is not enabled in the unibios general settings and hope a RAM error is caught there. Check what setting you have there and make sure the test is not disabled.
The code that is causing the crash is running every frame of gameplay so if it is indeed a work RAM issue its very intermittent but it may show in the power on test right after an error has happened.
btw the workRAM address in question is 0x108DE7 so you can even try using the ingame menu to patch values to that address. Then use the ingame menu viewer to see if the written values is there. Of course you should expect the value to change if you exit the ingame menu between patching and looking. Another thing to try is the gamecart CRC check many times after each other even if it passes.