Weekly Roundup

Average Joe

Be water, my friend.
20 Year Member
Joined
Sep 30, 2002
Posts
15,674
Playing original Dead space on 360. This game is still so damn good. Finishing up hard mode going to go through impossible again after that.
I finished that up right before they announced the remake haha

Still great, but the sequel really improved upon nearly every aspect.

USF4 (Steam)

Grabbed this for like $5 a while back and am currently giving it a go. I played 5 and 6 a fair bit, but I think this is still my favorite of the modern 3D SF games. Nice to see it's still active since I'm having no trouble finding matches.
 

wataru330

Mr. Wrestling IV
20 Year Member
Joined
Sep 16, 2003
Posts
9,850
IMG_1674.jpeg
World Rally Championship JAMMA •Gaelco

Controls like you have mind control over your car. Exhaust notes are perfect. Great arcade fun!
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
45,146
Klonoa – PS1. I had an OPM demo disc that had the first two stages on it way back in 2001ish. I was completely enamored with it but couldn't find the game itself. Later I got a Wii and the remake sometime in 2011 but by then I just didn't care anymore.

Anyways, finally got to play through the PS1 original, absolutely brilliant game, one of a kind. Didn't care about the story but the ending is still a tearjerker mindfuck (used to watch the ending on YouTube when a few liters in). The game reminds me a lot, a LOT of Mischief Makers.

How does the sequel compare?

1997 interview with the brilliant bastards who made it: https://shmuplations.com/klonoa/
 

Takumaji

Master Enabler
Staff member
Joined
Jul 24, 2001
Posts
19,191
Lots of time, lots of gamin' - -

Atari 2600

Xenophobe - I like the game, it's not a complete port of the arcade original, some elements like the laser balls and other stuff are missing but what's there works very well IMO. It came out in 1990 and was one of the last games to be released for the system, maybe that's why it's more advanced than earlier games. I prefer the 2600 version over the 7800 port, it's less colourful but plays better.

Astroblast - A port of Astrosmash on Intellivision. You have to shoot meteors raining down on you, larger ones split in two small pieces. When a meteor hits the ground, its points get deducted from your score total, down to zero. Shooting meteors gives you points, the idea is to stay alive as long as possible while shooting meteors quickly enough to increase your score. The higher the score, the faster the meteors come down, up to a point where you really need lightning reflexes to hit them. The game looks super simple but is immensely playble and fun, just make sure you set your difficulty switches correctly, both should be set to B for the normal game. Set them both to A and you'll start with a game speed that is equivalent to a score of 50,000, if you play it like that for the first time you gonna have a hard time staying alive for more than five seconds.

Atari 7800

Commando - This is my most-played 7800 game at the moment. I've played the arcade original, ports on C64, Speccy, MSX, NES, Atari ST and Amiga but always come back to the 7800 version because it's so playable. The cart is one of two releases that came with a POKEY chip built in (the other one is Ballblazer) which means way better sound and music.

Donkey Kong - Really gets the job done, like the game a lot, level three (pie factory) is missing. It's one of the games where the PAL version became quite expensive over the past five years, loose carts usually went for around 30, now they're 50 and up, complete copies go for 100+.

PSX

ThunderForce V - Some say that this 2.5D game wouldn't be as good as the 2D Genny prequels but I've played it more than any TF with the exception of II. There's also a SAT port but some (like me) prefer the PSX version, even the developers think it's the better one, that's why they subtitled it 'Perfect System'. If you can look past the aged 3D graphics, you'll be in for a great hori shump ride, and you gotta love the music and sound, so Technosoft, so cool.

Gekioh Shooting King - Looks awesome and plays very well but is a bit blunt overall, enemies, formations and bosses are standard fare but it works and the game is really fun to play so it's all okidoki for me.

PS2

Sega Ages 2500 Vol. 8 - Virtua Racing -FlatOut- - A remake of the original game, looks somewhat better than the arcade original, gameplay is good, maybe not 100% original (cornering is quite different) but the spirit is there, it's nice to play and the extra tracks and cars are really cool. The 32x version is still my favourite.

Virtua Fighter 4 - Ah yes, good old VF, just never gets old for me. AFAIK, there's a Evolution version of this one which I haven't played yet but as a more or less casual VF player, I'm more than good with what's in the game. Looks great and plays super smooth.

ThunderForce VI - I remember that reviewers were not happy with the game when it came out, I always liked it because it's so sane and crazy at the same time. It's a bit short perhaps, one or two extra levels couldn't have hurt. Big challenge in later levels.

EDIT:

I've also been playing tons of Atari 5200 and Atari 8 bit computer games on an emulator called Altirra, downloaded complete romsets of 5200 and the whole 8 bit range. Both the console and computers got a lot of kewl games, it's a fun and sometimes eye-opening experience for me, never had one of those systems when they were new. Some of the games show off the capabilities of the systems they run on very well. I've only scratched the surface, though, there's tons more stuff to try out, the TOSEC archive even contains demos, apps and other more or less useful programs, so when I feel like it and want to dig deeper into the mystic caves of Atari computing, I'm all set for it.
 

terry.330

Black Tank Top Enthusiast
20 Year Member
Joined
May 4, 2004
Posts
12,008
ThunderForce V - Some say that this 2.5D game wouldn't be as good as the 2D Genny prequels but I've played it more than any TF with the exception of II. There's also a SAT port but some (like me) prefer the PSX version, even the developers think it's the better one, that's why they subtitled it 'Perfect System'. If you can look past the aged 3D graphics, you'll be in for a great hori shump ride, and you gotta love the music and sound, so Technosoft, so cool.


ThunderForce VI - I remember that reviewers were not happy with the game when it came out, I always liked it because it's so sane and crazy at the same time. It's a bit short perhaps, one or two extra levels couldn't have hurt. Big challenge in later levels.
TFV is incredibly underrated. The Saturn version was released first and I think feels more like III & IV, there's just something about the way the ship handles that feels more accurate to the earlier games. The PS port is definitely more polished though. Can't go wrong with either version. Also Technosoft games from that era have incredible presentation and V is their peak.

I was super excited for VI and really wanted to like it but it just feels so soulless compared to V. I've tried coming back to it a couple times over the years but just couldn't ever jive with it.
 

radiantsvgun

They call him Mr. Windy
15 Year Member
Joined
Sep 29, 2007
Posts
1,699
Sekiro- finally managed to get all the achievements for this on steam. While its a polarizing title, its a damn fine game and the closest thing we are getting to another Tenchu.

Resident Evil 2 Remake- came back to this one on steam and finished Claire B with an S rank. While I have some issues with the game not having a dodge button like in RE3, its overall an amazing game. The sherry parts could have been left out, but its almost as good to me as the original Resident Evil 2. Damn solid game imo.

Resident Evil Village- was on the current steam sale so I gave it another try. At first I hated this port because they fucked up the FOV and it was giving me motion sickness. I enjoyed it on the PS5 and did not have those issues- I ended up using the RE framework to disable the vignette and zoom out the FOV. Odd they would disable the options to do this on the PC port; I eventually made it through this and the DLC, and I enjoyed it.
 

Takumaji

Master Enabler
Staff member
Joined
Jul 24, 2001
Posts
19,191
TFV is incredibly underrated. The Saturn version was released first and I think feels more like III & IV, there's just something about the way the ship handles that feels more accurate to the earlier games. The PS port is definitely more polished though. Can't go wrong with either version. Also Technosoft games from that era have incredible presentation and V is their peak.

I was super excited for VI and really wanted to like it but it just feels so soulless compared to V. I've tried coming back to it a couple times over the years but just couldn't ever jive with it.
My initial gripe with VI was the visuals, graphics look good but there's too much c&p of old stuff in there. That aside, the game really gets into its stride from level three onwards, I never have to switch weapons that often in other TF games. Been playing it a lot lately and made my peace with it, defo not on TF IV/V level but there's a certain quality to it which makes it very playable and the bosses are just crazy, there's one that can kill you in the moment you deliver the final blow with a super-wide beam, that and some of the attack patterns are downright evil and I love it.

V I loved from day one, also because it shows that it's possible to make a great shmup without hand-drawn 2D graphics. It was a brave move by Technosoft to go that route, that's for sure, many hardcore fans were alienated at first but in the end, the excellent gameplay of V won them over. One of my all-time fav horis.
 

Taiso

Outside of Causality
20 Year Member
Joined
Dec 29, 2000
Posts
13,444
We're still doing this? Cool!

Regarding Sekiro:

I learned how to play it a couple of years ago and it is now my FAVORITE From Soft game hands down. LOVE it. Once the game starts to click, there's nothing like it.

What I've been playing:

PS5

Unicorn Overlord-Vanillaware's love letter to the RTS genre, this tame is an unsung gem right now. It's equal parts Fire Emblem and Tactics Ogre with great combat, unit and resource management, an non-linear progression based on your characters' levels and an excellent rendition of the tried and true staple of fantasy storytelling, the succession war to reclaim a stolen throne. You build your units, equip them, buff them, use their abilities in the flow of battle and slowly and steadily advance against your enemy, all the while uncovering a sinister plot that is quite imaginative and implies stakes relative to the cast and setting. The character rapport system is a lot of fun to advance and there are even a variety of arenas and world restoration elements if you want to take a break from the regular grind to rebuild the continent, foster trust from the people and earn some great side rewards that help with the war effort.

All in all, it's definitely a 5 out of 5 for me.

Mobile

God help me, I'm playing mobile games now.

Street Fighter Duel-I was drawn into this by the Devil May Cry crossover events, where you can unlock Dante and Virgil and buy Nero, but I've stuck around to keep playing. It's gatcha but it ain't trash. I've really enjoyed it and been careful not to spend very much money on it. Currently my lineup is 5 Star Bison, 5 Star Sagat, 5 Star Akuma (he is a fucking BEAST) and 5 Star Guile as the tag in, with 5 Star Bear Zangief and 5 Star Chun Li as my support character. I've been at it well over a year now and it hasn't gotten old yet.

Astra: Knights of Veda-Another gatcha style game that is a side scrolling BMU with role playing elements, this game's voice acting and soundtrack are way above what I would expect for this sort of thing. It has a very distinct Dragon's Crown feel to it and beautiful hand drawn skins over 3D models. I haven't hit any kind of wall yet with this one and I haven't spent a single dime on it. There are multiplayer co-op elements and while there is a lot to do, none of it is all that difficult once you get the swing of it. Fast travel and instant menu notifications make things super easy as well. I bought a bluetooth controller just to play this and it's been great fun. I may have to revisit Devil May Cry: Peak of Combat now that I have that controller.

Here's a video previewing the gist of the game, with lots of visuals from the cutscenes, to give you an idea of what this is:


Been reading a lot of manga primarily:
  • Goblin Slayer
  • Witch Hat Atelier
  • The Poetry of Ran
  • Orb: On the Movement of Planets
  • Delicious in Dungeon
  • Frieren: Beyond Journey's End
Comic-wise, there are a few floppies I'm enjoying right now:
  • Conan the Barbarian (Jim Zub understands this character. Best Conan comic scribe since Timothy Truman and I'd put him up there with Thomas and Dixon as the best writers the character's ever had in sequential graphic media)
  • The Hunger and the Dusk (As much as I can't stand G Willow Wilson, goddamn is she winning me over with this one)
  • The Sacrificers (Proving Rick Remender's at his best when he's given freedom to write what he wants)
  • Edenwood (Tony S. Daniel at his batshit crazy best. I have no idea where this is going and the whole thing is gonzo nuts and I'm here for all of it)
  • Captain America (JMS had a rough start with this one and I'm kind fo tired of Cap always fighting white supremacists since crime has many faces but this second arc where Steve is being asked to help protect 'change agents' from the villain is really great. JMS writes Cap with a 'Chris Evans' voice and I don't REALLY dig it but it's growing on me.)
That's about it, I think.
 

Average Joe

Be water, my friend.
20 Year Member
Joined
Sep 30, 2002
Posts
15,674
We're still doing this? Cool!

Regarding Sekiro:

I learned how to play it a couple of years ago and it is now my FAVORITE From Soft game hands down. LOVE it. Once the game starts to click, there's nothing like it.

What I've been playing:

PS5

Unicorn Overlord-Vanillaware's love letter to the RTS genre, this tame is an unsung gem right now. It's equal parts Fire Emblem and Tactics Ogre with great combat, unit and resource management, an non-linear progression based on your characters' levels and an excellent rendition of the tried and true staple of fantasy storytelling, the succession war to reclaim a stolen throne. You build your units, equip them, buff them, use their abilities in the flow of battle and slowly and steadily advance against your enemy, all the while uncovering a sinister plot that is quite imaginative and implies stakes relative to the cast and setting. The character rapport system is a lot of fun to advance and there are even a variety of arenas and world restoration elements if you want to take a break from the regular grind to rebuild the continent, foster trust from the people and earn some great side rewards that help with the war effort.

All in all, it's definitely a 5 out of 5 for me.

Mobile

God help me, I'm playing mobile games now.

Street Fighter Duel-I was drawn into this by the Devil May Cry crossover events, where you can unlock Dante and Virgil and buy Nero, but I've stuck around to keep playing. It's gatcha but it ain't trash. I've really enjoyed it and been careful not to spend very much money on it. Currently my lineup is 5 Star Bison, 5 Star Sagat, 5 Star Akuma (he is a fucking BEAST) and 5 Star Guile as the tag in, with 5 Star Bear Zangief and 5 Star Chun Li as my support character. I've been at it well over a year now and it hasn't gotten old yet.

Astra: Knights of Veda-Another gatcha style game that is a side scrolling BMU with role playing elements, this game's voice acting and soundtrack are way above what I would expect for this sort of thing. It has a very distinct Dragon's Crown feel to it and beautiful hand drawn skins over 3D models. I haven't hit any kind of wall yet with this one and I haven't spent a single dime on it. There are multiplayer co-op elements and while there is a lot to do, none of it is all that difficult once you get the swing of it. Fast travel and instant menu notifications make things super easy as well. I bought a bluetooth controller just to play this and it's been great fun. I may have to revisit Devil May Cry: Peak of Combat now that I have that controller.

Here's a video previewing the gist of the game, with lots of visuals from the cutscenes, to give you an idea of what this is:


Been reading a lot of manga primarily:
  • Goblin Slayer
  • Witch Hat Atelier
  • The Poetry of Ran
  • Orb: On the Movement of Planets
  • Delicious in Dungeon
  • Frieren: Beyond Journey's End
Comic-wise, there are a few floppies I'm enjoying right now:
  • Conan the Barbarian (Jim Zub understands this character. Best Conan comic scribe since Timothy Truman and I'd put him up there with Thomas and Dixon as the best writers the character's ever had in sequential graphic media)
  • The Hunger and the Dusk (As much as I can't stand G Willow Wilson, goddamn is she winning me over with this one)
  • The Sacrificers (Proving Rick Remender's at his best when he's given freedom to write what he wants)
  • Edenwood (Tony S. Daniel at his batshit crazy best. I have no idea where this is going and the whole thing is gonzo nuts and I'm here for all of it)
  • Captain America (JMS had a rough start with this one and I'm kind fo tired of Cap always fighting white supremacists since crime has many faces but this second arc where Steve is being asked to help protect 'change agents' from the villain is really great. JMS writes Cap with a 'Chris Evans' voice and I don't REALLY dig it but it's growing on me.)
That's about it, I think.
Never thought I'd see someone mentioning gacha games on here.

I play a couple too (Dokkan and Grand Summoners), but I have a few friends in real life that play some so I usually only discuss them with them.
 

Taiso

Outside of Causality
20 Year Member
Joined
Dec 29, 2000
Posts
13,444
Never thought I'd see someone mentioning gacha games on here.

I play a couple too (Dokkan and Grand Summoners), but I have a few friends in real life that play some so I usually only discuss them with them.
It's not my genre of choice but I've found a few gems in there

Perfect for when I'm bored at work and step out of the office under the auspices of taking a shit.
 

fake

Ned's Ninja Academy Dropout
15 Year Member
Joined
Jul 26, 2008
Posts
11,109
PS5
Stray: pretty fun and accurate cat simulator

Switch
Gleylancer: no complaints on the port of the original except I can’t figure out how to change ship speed. I haven’t tried the “updated” version yet. I can get to the penultimate stage so I’m hoping for a clear soon.
 

LoneSage

A Broken Man
20 Year Member
Joined
Dec 20, 2004
Posts
45,146
Side Arms: Hyper Dyne - first off, when I was a kid in the 90s, I was baffled what the select pointer in the menu for the Genesis SFII Champion Edition was. For years that eluded me. Then the internet came and I found out it was a robot from an older Capcom game called Side Arms. Finally, after so many years, I have played this game and got to see the reference from Genesis SFII with my own eyes.

As it turns out this game is complete shit. The Capcom look is there, just looking at screenshots of it you could tell Capcom made this game. But the game itself feels like a 10 year old designed the enemy patterns. I'm usually forgiving on older games but this is bullshit. The music is really grating too, and looking up the guy who did the music he also worked on other early Capcom games like Ghosts 'n Goblins, Trojan, Sonson, and 1942, but this is by far the most annoying music. Thankfully he stopped after this and Capcom got someone better to do music in future games. This came out in 1986, a year before R-Type and two years before Gradius II, so I want to be forgiving but man it's just rough and utterly unfair.

The two best things about the game are the incredible Akiman artwork (posted in Longest Thread), and the fact that this gave the Capcom boys the experience to learn from their mistakes and put out the absolute banger that is Forgotten Worlds. This is one of those games that is made completely null by its (spiritual) sequel.
 

wataru330

Mr. Wrestling IV
20 Year Member
Joined
Sep 16, 2003
Posts
9,850
The PC•E CD rev has tits music.

Don’t like the original game? Having a case of Salamander is better than Gradius? Try BC mode. A complete re-working of the arcade game, exclusive to PC•E CD.
IMG_1888.jpeg
 
Last edited:

Syn

There can be only one.
10 Year Member
Joined
Jan 21, 2009
Posts
9,118
Playstation mini

Demolition Racer

Doing the league modes and of course it looks it's age but it's fun. Different points for where you hit other cars and how you finish gives you a multiplier. 1st x 25, last x 2, the driver with the highest score is the actual winner, 2nd, 3rd, etc.
 

Takumaji

Master Enabler
Staff member
Joined
Jul 24, 2001
Posts
19,191
- og Xbox

Gunvalkyrie

Oh man... a love/hate affair. Gunvalkyrie was made by Smilebit and published by Sega, the game looks awesome, has great sound, a nice story, all good, right? Well, there's the small matter of controls which are unusual to say the least. You are wearing some sort of rocket suit in the game which lets you fly through the air and attack enemies from above, quickly change position or reach higher spots. You first have to fly up vertically and then use the left analog stick for steering. Clicking the stick will boost the engine so you can do left/right somersaults or quickly fly forwards or backwards. Your main backpack rocket only works for a few seconds so in order to stay airborne, you have to constantly use the boosters. This is where things get difficult for me, the left stick needs a bit of force to click which often leads to stick waggling which in turn lets your character fly around like a drunken bee and end up falling down into a horde of angry giant spiders or other nasty things. To top it all off, you have to control the crosshairs of your active weapon with the right analog stick, all the while doing all sorts of nasty flying tricks with the left one. Feels like playing drums, really complicated. If it works it's incredibly rewarding taking out one enemy after another with well-placed shots but that's a rare thing, most of the time I'm stumbling around, bouncing into walls and quickly getting overwhelmed by tons of enemies that flock in for a quick kill.

I own this game for 22 years now but have never finished it. This is what I'm trying to do now but first I have to do a lot, and I mean a whole lot of practise runs to get the controls down, maybe I have to use another stick that has a lighter stick click, dunno. By the way, my original savestate for the game on my Xbox hd is from December 28th, 2002... funny how time flies when you're battling with some shitty controls.

Spikeout Battle Street

And here we have og Xbox problem child #2. This Sega beat 'em up came out in 2004 and was another day-one purchase for me, I had read about the game beforehand and really wanted to give it a try. In a nutshell, the game looks good and plays quite well but its difficulty level is just out there, it's one of the trickiest 3D beat 'em ups I've ever played. The camera also isn't the best. Still, I come back to the game time and time again, there's something to it which drags me back and makes me play it in the faint hope that I would beat it one day. Or, as some online reviewer so aptly put it: "Look, kids- if Spikeout were a movie, the year would be 1987, Michael Dudikoff and Caroline Munro would star in it, Richard Lynch or Henry Silva would be the main bad guy, it would run on cable six times a month, and you'd be glued to the tube every single time it came on just for the action scenes and ridiculous ending."

OutRun2

The og OutRun was a really big thing for my friends and me, our fav arcade had a sit-down version and we went there at least twice a week to play it, that and the other Sega superscaler games like Space Harrier and Thunderblade which they also had.
Fast forward to 2003, a simple article on a gaming website made me giddy like a little girl when I read that the release of the official sequel to OutRun was due any day now. On release day, I got up at 5 in the morning and went to a local EBgames store, fully expecting girls in bikinis, palm trees, shiny red Ferraris and life-sized cut-out OutRun standups... however, confetti parade it was not, I arrived at the shop ten minutes before it opened (needless to say I was the only one), then a sleepy young guy shuffled along, opened the shop and first thing he did was switch on the coffee maker. I felt a bit like an idiot when I realized that the thrill of anticipation made me think everyone would love OutRun just as much as me and couldn't wait for a proper sequel... haha.

An hour later, I was back home playing the game and fell in love with it. It was all I could have hoped for, and more, the game looks and plays so good it's nothing short of amazing, and it's still immensely playable even after all these years, which couldn't be said about all 3D racers. If you haven't played OutRun2 yet (is this even legal?), you should do it NOW and try to beat my record (rightmost track, 4:35 mins., Ferrari F40).

Dynasty Warriors 3

You don't hear people talking about the series alot, at least not here. This part is my fav of the ones available on og Xbox, IMO it has just the right balance between tactics and fighting. The later missions can be quite tricky, some of them (I think it was the one where you have to escort a carriage) I had to repeat like 20 times to advance but it's not really frustrating since controls and the whole fighting mechanics are more or less flawless, except perhaps for some slight camera issues. It's that just-one-more-try thing that keeps you going. It's fun to rack up big combo scores and plough through hordes of enemies or literally knocking a general off his high horse. The engine is easy to get into and most importantly fun to use. Great game for an hour or two.

- GameCube

Mario Kart: Double Dash

What can I say, just a wonderful game, my friend Tom and I played it like crazy, first on GC and later on WiiU with MK8. I never was a huge Nintendo fan to begin with but this one here is top-notch flawless multiplayer fun that just never gets old, wish me buddy would still be here and we could battle it out again. Last results was 674 (him) vs. 588 (me) wins, at one time many moons ago we started a tally on a chalkboard that hung in his living room so beware when I see you again, my friend, I still have the chalkboard and I'm not gonna spare you, sukka! :D

F-Zero GX

Simply the bestestest racing game on GameCube, the game is pure craziness with its ridiculous speed and brain-twisting tracks. Balls-hard, addictive like crack, mindblowing visuals and sound, a real trip. The Story mode alone will keep you busy for a long time, and you know you're in for something special if takes you dozens of tries to even beat the early levels in Story mode but you don't mind because it plays so well and just screams perfection.
 

neo_mao

Somebody take the hash browns away from me!
15 Year Member
Joined
Apr 20, 2007
Posts
10,263
Been playing the Slug games on NGPC. Perfect commuting games.


Shame the NGPC didn’t have a decent shmup in its library…that seems to be the only glaring gap. And no, Cotton doesn’t count - the game sucks.
 

ggallegos1

Cholecystectomy Required.,
10 Year Member
Joined
Oct 1, 2013
Posts
5,163
I've been out of town and balancing parenthood with work and school, but we were able to get some gaming in this weekend.

PS5
Final Fantasy XVI - finished the Rising Tide DLC. Not bad, we preferred it to the first DLC since that one was more of a combat tower than an extension to the world.

Xbox 360
Fallout 3 - we got into this since it's different enough and the show is on. Forgot how janky RPGs from this time period could be (a la Oblivion) but the settings and character interactions are endearing.
 

wataru330

Mr. Wrestling IV
20 Year Member
Joined
Sep 16, 2003
Posts
9,850
@Takumaji great post, mate. I have many of the same feelings for the games you wrote about; the early ‘oughts was the last time I was enthused on a regular basis about games.

-re: Gunvalkryie…there is a control tactic that a friend showed me that made the game go from frustrating to playable. Imagine the ‘thumb movement/gesture’ of flipping a coin up into the air to call heads or tails.

Now imaging *really* giving the coin toss a strong flick…like you were the referee opening a sporting contest.

This system of mastering different levels of strength ‘thumb flick’ *not on, but INTO* the left thumb stick (to activate the ‘down click’ of the stick) is key to getting your Valkyrie to dance around the screen like a butterfly, and be less of a bumble bee. Think hovering your thumb over a drum pad, before you tap out a beat. I pretend I’m tapping MPC pads when I play this game.

You’ll know it when you see it/feel it as the control feels more natural, and less challenging.
 

Takumaji

Master Enabler
Staff member
Joined
Jul 24, 2001
Posts
19,191
@Takumaji great post, mate. I have many of the same feelings for the games you wrote about; the early ‘oughts was the last time I was enthused on a regular basis about games.

-re: Gunvalkryie…there is a control tactic that a friend showed me that made the game go from frustrating to playable. Imagine the ‘thumb movement/gesture’ of flipping a coin up into the air to call heads or tails.

Now imaging *really* giving the coin toss a strong flick…like you were the referee opening a sporting contest.

This system of mastering different levels of strength ‘thumb flick’ *not on, but INTO* the left thumb stick (to activate the ‘down click’ of the stick) is key to getting your Valkyrie to dance around the screen like a butterfly, and be less of a bumble bee. Think hovering your thumb over a drum pad, before you tap out a beat. I pretend I’m tapping MPC pads when I play this game.

You’ll know it when you see it/feel it as the control feels more natural, and less challenging.
Great tips, man, gonna give them a try. The game has so much potential, it's a pity to see it wasted because of complicated controls. I guess it's also a matter of practise, I really sat down when I last played it and figured out some way to play the game for me, which works but one day I want to make the transition from bumblebee to butterfly so I guess I have some more practising to do.

Anyway, IMO Gunvalkyrie is underrated, yeah, it's difficult to get into but man, just look at it. The game simply blew me away back then I when I had my Xbox for just a few months and played it for the first time and graphically, it can still hold its own, it does not look dated to me at all.
 
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