- Joined
- Apr 3, 2011
- Posts
- 5,991
Nah, it's super easy to cheese.The original Fatal Fury was pretty brutal IMO.
Nah, it's super easy to cheese.The original Fatal Fury was pretty brutal IMO.
Riding Hero is just plain trash. You could put it in an original Super Hang-On ride on cab and it would still be total garbage.Im not a sports/driving fan so stuff like Ultimate 11, Football Frenzy, Street Hoop and Overtop/Driftout I just never saw the point. 'Specially playing a driving game with a stick.. just weird. Played Riding Hero once and was just like.. eh.
never understood where that came from - maybe because of the 1:1 arcade ports to home...that is was this amazing format for shmups.
I hear you. I think there's two trains of thought here, though:Most of the hate in this thread comes with the benefit of hindsight. It's easier to see what holds up in 2024. As @GohanX pointed out, Sengoku for example would probably be forgotten as an arcade game if not for it being on Neo Geo. But I remember in the 90's before I got a Neo Geo, I knew about all the mainline franchises on the console, including all the fighters, Super Sidekicks as the soccer franchise, and Sengoku as the main beat'em up, and I wanted these games before I ever got to play them just because I knew they had to be amazing because they're on the Neo Geo. I still have nostalgia for that feeling, even if the games don't quite live up to the hype.
So I'm gonna just keep the nostalgia. I still love this console's imperfect library.
I'd say it's basically the smooth and polished gameplay mechanics and less the content.I think KOF 98 is a little overrated
I played the first Fatal Fury for the first time in over 15 years recently. I really didn't like it back then, but I was into it this time. Actually had a pretty fun time. Bonus, the 'How to Play' part at the beginning is quite possibly my favorite How to Play in the whole Neo library.I know that the common opinion tends to be that the first Fatal Fury has not aged well at all, and perhaps was not even that great way back when, compared to Street Fighter II, but I still really like it, and it is probably nostalgia more than anything, although I certainly know its shortcomings, and go into any session with those firmly in mind.
What did they change about the OST in X that you're thinking of?Not to mention, the OST just feels more complete with Metal Slug X. Give me Metal Slug X, any day of the week.
The early titles collectively are interesting because SNK seemed to be in quantity mode. Much like the NES's black box games, they seemed to be going for a decent size library that covers many genres quickly.
I was wondering this... IIRC the end credit theme is remixed, and is probably one of the best tracks in the series imo (nothing will ever best "Assault Theme").What did they change about the OST in X that you're thinking of?
Yeah, thanks for answering. and perhaps @CloudGamerX will chime in. They replaced the end credits them with a new medley of themes from the series.I was wondering this... IIRC the end credit theme is remixed, and is probably one of the best tracks in the series imo (nothing will ever best "Assault Theme").
But I think all the other tracks are the same.
BULLSHIT LIENot to mention, the OST just feels more complete with Metal Slug X.
Not at all, extra samples were added to most tracks and some samples were redone entirely. Take a listen to Judgement (stage 1-1) on YouTube between the 2 and X OSTs. That guitar riff in X really rips! So much better.Yeah, thanks for answering. and perhaps @CloudGamerX will chime in. They replaced the end credits them with a new medley of themes from the series.
Other than that though, I always felt like the reused stage themes have a little more oopmh in X than in 2, like they changed the percussion, balance or increased the tempo or something, but I think it's all in my mind. Those songs already went hard in 2.
Oh yeah, now I remember this. It sounds like literally the same code with an added guitar sample solo running at times throughout. What else did they do? I assume it gets more subtle from here.Here is one example:
Judgement (MS2)
Judgement (MSX)
The sound samples are pretty different in a lot of tunes. Specially drums.What did they change about the OST in X that you're thinking of?