Kyuusaku
B. Jenet's Firstmate
- Joined
- Mar 26, 2003
- Posts
- 419
There's:
P ROM - 68K program (16-bit)
V1 ROM - ADPCM-A port (8-bit)
V2 ROM - ADPCM-B port (8-bit)
C ROM - VDP object tiles (32-bit)
S ROM - VDP overlay tiles (8-bit)
M ROM - Z80 program (8-bit)
and only 14x as many signals as a DS cart..
P ROM - 68K program (16-bit)
V1 ROM - ADPCM-A port (8-bit)
V2 ROM - ADPCM-B port (8-bit)
C ROM - VDP object tiles (32-bit)
S ROM - VDP overlay tiles (8-bit)
M ROM - Z80 program (8-bit)
and only 14x as many signals as a DS cart..
That's why I decided to do it, so I could make my own carts 100% independent of SNK. In the end I only sacrificed one AES cart whose case I'll eventually reuse and an original MVS bootleg, not a horrible waste IMO.I can understand conversions for the sake of protos that were never released, but besides that, then you're better off just going for MAME. So you have your 'look what I can do moment,' that's it, and you butchered a cart for it.
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