- Joined
- Jun 12, 2002
- Posts
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lol @ all the nerd rage in the comments section: http://www.gamespot.com/best-of-2011-awards/genre-awards/index.html?page=3
I played some guy the other day who was using Clark and was expecting an easy win as I usually beat the big guys easy, but he beat me pretty easy instead. My error was to stand too close though and he kept grabbing me, now I know to distance myself.I love that KOF won. They should've also won the Spike awards, too. This wins best fighter of the year, easily - and I argue that it's the best fighting game of all time. It's definitely my favorite. Watching that Socal tournament stream yesterday was nothing short of amazing. It's also pretty balanced - I've seen so many characters being used at top level play. I mean, the guy who won yesterday was fucking DECIMATING people with Clark and made it look disturbingly easy, and he was (I think) the only person who even used him.
Wow, no shit. Look at all the 13 year olds getting mad about a game winning, and having no clue what the game is even about.
Yeah, I refuse to even click the link on the basis that life is too fucking short for what I know is going to be there.
The thing that blew my mind was that Clark seemed to have auto guard one one of his command grabs (I don't play Clark, so I'm unfamiliar with this). That seems to be too good.
I played some guy the other day who was using Clark and was expecting an easy win as I usually beat the big guys easy, but he beat me pretty easy instead. My error was to stand too close though and he kept grabbing me, now I know to distance myself.
HCF LK can take one hit & the grab still connects. http://www.youtube.com/watch?v=jSCqkAd8A04&feature=youtube_gdata_player shows bosses getting owned for free.
I think it can take more than one hit. I remember being hit by a two hit move and clark still grabbed them.
Wow, no shit. Look at all the 13 year olds getting mad about a game winning, and having no clue what the game is even about.
Atlus released new info on the patch + NEST Kyo is delayed for PS3:
- No mentioning of improving the performance itself
- Still no date was provided
- The connection speed signal bar and the filtering will be more accurate
- Backing off from a ranked match will be possible
- Some glitches will be fixed (probably referring to the custom colors reset glitch)
- NESTS Kyo got delayed on PS3 due to a "technical error". He will now be available on January 10th, but as a "compensation", he will be priced at $3 for a limited time.
- NESTS Kyo's delay and discounted price only applies on the PS3 version. The XBox360 is un-affected.
http://cyberfanatix.com/2011/12/19/atlus-released-online-patch-notes-and-nests-kyo-delayed-on-ps3/
Unfortunately, sales is the one low number I can understand for this title.
SNK-P didn't do the IPs any favors with XII. XIII has a serioius uphill battle facing it if it wants commercial respectability.
Which, in all likelihood, it will never see. There is no brand loyalty with the current market.
By comparision, Capcom and Namco have done a lot to keep their IPs relevant and in the gaming consciousness.
And let's not even get into all the licensed products, like Naruto, UFC and WWE. Those have built in audiences, regardless of whether or not they're any good.
Even Mortal Kombat occupies a sort of 'storied' relevance to gamers. If for no other reason, the movies resonate and both have some pretty good fighting action in them (even though the second one's a bad movie in general.) I think the strength of the movie medium is a good indication of why.
But SNK? They're 'that other company' by today's standards. They never did anything to make the IPs matter after 2000. So of course, no one cares right now.
So it's up to us to keep talking it up
Just downloaded flame Iori and NESTs Kyo - I'm loving NESTs Kyo. Feels good to pull off those rekkas.
Does anyone know what campeur XD means...as I was sent the message after a game so expect its an insult ?