Lets see, I have memories of the Atari 2600 but I wasn't old enough to appreciate it. I just remember being at my cousins house and desperately wanting to play the Indiana Jones game on 2600 because I was obsessed with the movies but he'd never let me because the game was shitty. I also remember playing The Smurfs, which had a soundtrack that annoyed me even as a kid.
I owned both of these games! I'd totally forgotten about them.
Raiders was, I believe, the first (and maybe only) 2600 game to require the use of both joysticks. That game wasn't very good but it was a pretty fucking ambitious game for its time due to the inventory management system. For a 2600 game, it was pretty complicated.
I remember how much time I spent trying to find the Yar from Yar's Revenge, which was a long rumored easter egg reported in the pages of such venerable gaming trades like Electronic Games (which is still one of my favorite video game magazines ever.)
Smurfs, I remember, had a white cartridge because it was made by Coleco. Coleco made a pretty good Venture port for the 2600 and a totally horrible Donkey Port for the 2600. The DK port's sound effedts are still commonly used in TV shows and movies today when they show a kid playing a video game. Smurfs was a super simple platformer and I remember being very let down by it. I remember the initial screens they showed in Electronic Games magazine for the Colecovision and I remember saying how awesome the smurf looked in that, just like the cartoon version. And the backgrounds for the Colecovision version were very well done. The 2600 version was...pretty bad by comparison. Still, as shitty as that game was, I still look back on it fondly
Oh, one more thing about the C-64 scene.
Compute! and Compute's Gazette. Great fucking magazines for the Vic-20 and C-64. They even published game code that you could type and save to disc or tape and load up and play whenever. They gave out free games in those magazines written by staff and other readers in those magazines. You just had to take the time to transcribe the code.
Those were the fucking days, man.
Good times.