Which of your favorites games would you have liked a second part?

Neo Alec

Warrior of the Innanet
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Why did you have to remind me about this one? This is another hurt piece...
The game looks great and a much needed addition to the library...
WHERE IS THIS GAME!!!
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This is almost all of the unreleased games for me.
 

Tarma

Old Man
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I have a feeling that we might see Last Blade 3 in the future but only if Hidetaka "Swery" Suehiro returns, as he was the one who wrote the storylines for both titles, but who knows. Not so sure about a Ninja Masters 2 but if they do it in the same graphical style as the most recent SamSho then that would be cool!
Well, I think I should make myself clear by saying that when I say these are the sequels I would like to see, it is very much in the context of, would "have liked to have seen", back in the day and, under the assumption, that (OG) SNK lasted a few more years beyond 2001... I'm not sure I'd really give two shits if the current "SNK" released sequels to any of the titles I mentioned, or indeed, any of the other classic series that have become so cherished since their 1990s heydays.
 

yagamikun

Akari's Big Brother
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Really would have loved to see a mid-cycle Mutation Nation sequel that refined the mechanics and art with a 150+ meg count. Sengoku 2 was such a wonderful upgrade from the first game, always wanted to see the same care poured into Mutation Nation.
 
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Takumaji

Master Enabler
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3 count bout aka Fire Suplex (Should have use the later title only)
Far from being my favorite game but one that definitely needs an upgrade..
The head swaps and unappealing characters like Gandhara and Leo Bradlay are bad..
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I like the basics of 3CB a lot, not so much the stick waggling and button mashing. If they would have updated the engine just a little and added some nice charas, a sequel could have been great.
 

LoneSage

A Broken Man
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Good timing. Less than a week ago I was thinking to myself, maybe for the first time, that if ADK had made a sequel to Magician Lord that it's possible they couldn't capture that lightning in a bottle again. I always figured a sequel would have fixed all the problems of the original - no damned frog men, no stupid hard difficulty, better controls. But then I realized a lot of what made Magician Lord so great, all the small details and mysterious worldbuilding, might have been lost in the sequel.

Magician Lord was an incredible launch title for the Neo. A sequel possibly could have felt more cookie cutter and factory made in comparison. If Magician Lord 2 existed, maybe it would have felt less like a leap from Fatal Fury to Fatal Fury 2 and more like Shock Troopers to Shock Troopers 2.

So, for the first time, I felt comfort living in a Magician Lord 2-less world.
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
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Pretty bummed that the early platformers never got sequels. Magician Lord, Cyberlip, and Blue's Journey especially.

Only beat-em-up that got sequels was Sengoku, and while that was the best choice out of the ones released, a second Robo Army and Mutation Nation would have been great. Fuck Burning Fight though, glad that one was left to rot.

For fighters, MOTW is the obvious one. Would have also really loved to see Double Dragon and Waku Waku 7 get sequels. They're the two most enjoyably unique fighters on the system and deserved more love.
 

Tron

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Top Hunter,Magician Lord,Cyberlip at the most.
 

HornheaDD

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I guess the first game technically was a sequel, but it would have been cool to see a Super Dodge Ball 2.
 

Tarma

Old Man
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Really would have loved to see a mid-cycle Mutation Nation sequel that refined the mechanics and art with a 150+ meg count. Sengoku 2 was such a wonderful upgrade from the first game, always wanted to see the same care poured into Mutation Nation.
I'm not so sure I'd have wanted a sequel to MN, improved or not, but definitely a really good belt-scroller. Burning Fight showed that SNK had potential to develop a SoR / FF competitor... that backgrounds were well drawn, there was some good use of sprite scaling... if they could have improved the character models and animation, with a few tweaks to the game play they wouldn't have been a million miles away. Sengoku 2 is a huge improvement over the first game, so it could have been possible...
 

yagamikun

Akari's Big Brother
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I'm not so sure I'd have wanted a sequel to MN, improved or not, but definitely a really good belt-scroller. Burning Fight showed that SNK had potential to develop a SoR / FF competitor... that backgrounds were well drawn, there was some good use of sprite scaling... if they could have improved the character models and animation, with a few tweaks to the game play they wouldn't have been a million miles away. Sengoku 2 is a huge improvement over the first game, so it could have been possible...
I don't disagree, a Burning Fight sequel would have likely ironed out and upgraded all the parts that made the first so rough.

With MN, it wouldn't have taken much to put it relatively on par with FF in terms of game feel (adding in crunchier hit-stun and hit-box placement - like the difference between Fatal Fury 1 and 2) and pacing, so low hanging fruit kinda deal. The art and overall animation in MN was a step above most other SNK brawlers aside from Sengoku 2 already.
 

Technos

Formerly known as #28
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Football Frenzy but a lot lot better would have been nice. Tecmo made one fuckin Neo game and it was dick gobbling soccer shit

also World Heroes was on a major uphill trajectory, Perfect fuckin rules, and ADK’s next fighter was fucking Ninja Masters.
 

wataru330

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An Altered Beast sequel on Neo•Geo.

Sequel to the Treasure game of your choice: I’d just love to multi-jointed bosses, plenty of gfx gimmicks, and something along the lines of a ‘next step’ action scroller (where the ‘1st step’ would be Blues Journey/late 80s arcade tier).

Comix Zone 2, Vector Man 3…it would be interesting to see the Neo running something like these, as it used to get critiqued as an over-priced Mega Drive+.
 

BerryTogart

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World Heroes 3 Concorde
Savage Reign 1.5 - I like Kizuna Encounter, but it felt very different gameplay wise. The combination of plane shifting and weapon throws was an interesting approach.
 

NeoSneth

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Pretty much everything had a sequel of some sort.
How about more
Beast Busters
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
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An Altered Beast sequel on Neo•Geo.

Sequel to the Treasure game of your choice: I’d just love to multi-jointed bosses, plenty of gfx gimmicks, and something along the lines of a ‘next step’ action scroller (where the ‘1st step’ would be Blues Journey/late 80s arcade tier).

Comix Zone 2, Vector Man 3…it would be interesting to see the Neo running something like these, as it used to get critiqued as an over-priced Mega Drive+.
Interesting concept, but never would have happened. SEGA had superior arcade hardware to the Neo released in 1992 with the System 32, and were still top dogs in the arcade market. No reason to "downgrade" to the Neo or rely on any other company for hardware support, be it at home or in the arcade.

Also, while I'm at it, add Kizuna Encounter to the list. That game is so damn fun and really deserved another entry.
 

vaillian

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Astra Superstars is as good as we'll get for a Waku Waku 7 sequel.
Its really not that great even in comparison to Galaxy Fight. It has its own place as a casual fighter with one button special moves but it lacks the depth of gameplay and characters of the other games.
 
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